Showing posts with label Dynasty Warriors. Show all posts
Showing posts with label Dynasty Warriors. Show all posts

Thursday, June 13, 2013

Game Perceptions 1

B.T.
John














Dynasty Warriors and the Romance of the Three Kingdoms Series
 


           Now don't get us wrong both John and I love, love the Dynasty Warriors (DW) and Romance of the Three Kingdoms (RotTK) games. Even Bart has at least played DW and in all likelihood has heard of RotTK. Most average 'rounded' gamers can say they have played one or the other or both. Some how DW is just a joke to many, many, many people. A rumor has existed that it is such a joke that the North American gaming industry (dependent upon game company) may make their interns play all of the previous Dynasty Warriors Titles to see if they will crack... True or not that is both horrible and hilarious!

           Whatever your experience dealing with the DW or RotTK Games has been they mix action, strategy and history in a manner that can be heavily entertaining or... for a person who doesn't like strategy and history it can be very, very boring... Now we know that you all want to stand up with your hands in the air jumping around like 'you just don't care' and are some kind of mentally lost man/womanchild.
          
But B.T. & John/Drunken Procrastinators we don't necessarily "think" history or strategy or action or even hack n' slash games are bad or boring... No!!!!! Just the opposite most of us Sheeple like the same repetitive things over and over...

             Such as every action-adventure game, most sequel games or even every side scroller ever...? Where you use the same buttons to attack over and over... against bad guys that are little more than palette swapped enemies.

            Yes!! but THOSE games are MASTERPIECES like Heavenly Sword... or like the old school Metroid or Contra games... We're okay with the same wash and repeat battle processes against palette swapped baddies in those games...

               Because in those games unlike in the early DW series, they stop or break up the monotony of said pallete swapped baddies and repetitive button mashing slaughter with breaks in the play or with boss fights. And that makes them fun and have some semblance of replay value.... The earlier DW games left such a bad taste of wash and repeat mouthwash in many players mouths that many don't give the newer games a chance BUT THAT'S A DISCUSSION FOR A LATER DATE...

             You all aren't here to read about that history lesson (Har har har... see what we did there....) You want to read our perceptions... our WTFs and observations on the DW and RotTK Series.