tag:blogger.com,1999:blog-89945343027559736582024-03-13T19:40:07.947-04:00Drunken Procrastinating GamersDamage done (to the Brain) per Game...Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-8994534302755973658.post-79740844185802482272013-08-09T08:20:00.004-04:002013-08-09T08:20:59.786-04:0008/09/13 News- We're Moving!DPG is changing and evolving to bring the next best thing in Gaming entertainment, news, thoughts, rants and more!!!<br /><br />We're growing into ONS Gaming.<br /><br /><br />Most of our posts have been moved to http://theonsgaming.wordpress.com<br /><br />Its easier for you our viewers, fans, and supporters to fave, comment, and follow us there.<br /><br />We aren't going away, only just beginning and now growing. So i would like to invite each and everyone of you to continue to support us and follow us on our new blog.<br /><br />-B.T.Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-68721763547429906832013-08-07T20:00:00.002-04:002013-08-07T20:00:49.144-04:00Hindsight Hub #3: The Downfall of Sega and my Misplaced Childhood<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdXQD-ONXLH9rR8zmwXvxNzjZKuNFfTZGy50MmNfPLAVjnOOeKZhpkxcRE4fJC4XJlXC45QqslWubN2nZSLaKy16yymhVmPZAKOF6MG5lDHd7_iPxdP5nFnjLo24KZD3rCyMWUbZl-G6I/s1600/John.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdXQD-ONXLH9rR8zmwXvxNzjZKuNFfTZGy50MmNfPLAVjnOOeKZhpkxcRE4fJC4XJlXC45QqslWubN2nZSLaKy16yymhVmPZAKOF6MG5lDHd7_iPxdP5nFnjLo24KZD3rCyMWUbZl-G6I/s1600/John.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">John</td></tr>
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Little known fact, I did not own a Nintendo or Super Nintendo until way past their active life cycles as systems. The very first Nintendo system I owned (excluding my Gameboy Pocket) was the Nintendo 64. Part of this has to do with the fact that I was very young when the systems were released (and in the case for Nintendo, not even born), but also because the Genesis/Mega Drive had all the cool sports games and that's what my dad liked to play. So rather than grow up on Mario, I grew up on Sonic. This is just a theory as to why Sega failed so miserably after the initial wave of success of the Genesis/Mega Drive (hereafter just referred to solely as the "Genesis"). So now, with the benefit of, yes, I dare say, HINDSIGHT, we will delve into the mistakes of why Sega eventually had to call it quits in the console business.<br />
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The Genesis after it's debut was pretty much kicking the hell out of NES. With a sleek marketing campaign (Genesis Does What Nintendont) and fancy terms (Anyone else remember Blast Processing?), Sega was the clear cut champ for the time being. The 16 bit Genesis out-powered the 8-bit NES and it showed. That was until Nintendo unveiled what many claim is the best system of all-time, the Super Nintendo. And that is where the playground arguments started. Suddenly Nintendo was rolling out stuff like Super Mario World, Donkey Kong Country, Final Fantasy VI, and Mega Man X. Not to be outdone, Sega rolled out... uh...this monstrosity....<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPfnMCJRUSJTrWALrLSrJcYpjE2VZT7FyfZVcxpb6iA8lqIHiQ_4sKqYPbbCBVhDZ7QaFxZG4JAGtRjL_y0ixWJI_woA7odN4Ye9hQEqrPTBknXqgG6VGRNYXHxThvFB4w4py21uandVk/s1600/32xCD.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPfnMCJRUSJTrWALrLSrJcYpjE2VZT7FyfZVcxpb6iA8lqIHiQ_4sKqYPbbCBVhDZ7QaFxZG4JAGtRjL_y0ixWJI_woA7odN4Ye9hQEqrPTBknXqgG6VGRNYXHxThvFB4w4py21uandVk/s320/32xCD.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">A gangbang of bullshit</td></tr>
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Admittedly, I did not own a Sega CD or 32x, but my cousin did. And outside of five games (Star Wars Arcade, Knuckles Chaotix, Sonic CD and both Lunar and Lunar 2, which were re-released on the Playstation), I heard both add-ons weren't worth owning. So because this is Hindsight Hub, we're redoing history. So bye bye 32x and Sega CD, (and I suppose those five games worth owning, oh well, a small price to pay for Sega's return), here's what happens <b>NOW</b>.<br />
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1) All the money channeled into the Sega CD and 32x has now been funneled into the Sega Saturn (a very underrated system), and spare Sega the laughing stock of the above abomination. No more inferior 32x ports of games. No more silly FMV game experiments. In addition, many great games never released here have now been released. More importantly, this game finally sees the light of day.</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqFcwFz05-Em_dfPOJ7L3Gq2ByTdZbfoW2PkDVzQzoX5bOIsR0pQxGP-xYolzZQtiIYmEOSNu-GSInK_q4KX08PmIPEpwy-srkmFGzmgKJ0enNPWiq5fis5yYdPgPJllUlD-uAaBAacQU/s1600/sonicxtreme.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqFcwFz05-Em_dfPOJ7L3Gq2ByTdZbfoW2PkDVzQzoX5bOIsR0pQxGP-xYolzZQtiIYmEOSNu-GSInK_q4KX08PmIPEpwy-srkmFGzmgKJ0enNPWiq5fis5yYdPgPJllUlD-uAaBAacQU/s320/sonicxtreme.png" width="190" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Why weren't you released?</td></tr>
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2) With a new wave of support, the Saturn is a breakaway hit (instead of the flop it was) and entrenches itself alongside the Nintendo 64 as the second best system behind the Playstation of that era.</div>
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3) The Dreamcast uses DVD discs and offers DVD playback rather than the GD-ROM discs they used. With Nintendo now being the odd man out to Microsoft's Xbox due to lack of DVD support, it bows out of the console business after the Gamecube.<br />
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4) With Nintendo solely a handheld company now, they don't experiment.with motion controls and the casual game market has no outlet... from Nintendo. Without Mario around, parents turn to the next best thing, our pal Sonic the Hedgehog! The Neptune takes the place of the Wii without the motion controls, and becomes <b>THE</b> go-to system for family centric gaming.<br />
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5) The Sega Katana is announced at E3 of this past year to much fanfare, and jockeys with the PS4 as the Xbone falters.<br />
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Okay, so in an alternate parallel universe, that might not exactly happen as I just typed out. But it would have been interesting to see what would have happened if it weren't for those awful Genesis add-ons. In short, let's re-count what doomed Sega in a less humorous way.<br />
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<li>While the add-ons were good ideas, they were too expensive to justify purchasing and the money used to develop them would have been better used to stabilize the Sega Saturn. The 32x games were considered inferior to ports released on the SNES, and Sega CD mainly had awful FMV games which history could have done without. Most people did not buy the add-ons once the Saturn was announced.</li>
<li>The Game Gear was equally expensive and required too many batteries for miniscule play time.</li>
<li>Many of the Saturn's better games were not released in America, so unless you imported them and had a converter, you pretty much wasted your money.</li>
<li>Sonic never had a proper game on the Sega Saturn. Sonic R was okay, but Sonic X-Treme needed to be released. NiGHTS was a great game, but it wasn't a <b>Sonic</b> game.</li>
<li>The Dreamcast was a great system released at the completely wrong time. The lack of DVD support wasn't a problem, but then here came the PS2. After the PS2 was released, the Dreamcast was doomed. In it's defense, most Dreamcast games look much, much better than early PS2 titles.</li>
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I loved my Sega Genesis. I loved my Sega Saturn and I still love the hell out of my Dreamcast. It's a shame to see a company sink so far, so fast. Sonic has declined ever since the release of Sonic Adventure 2, and even then I hated any segment that wasn't Sonic or Shadow. If anything, Sega taught me an important lesson. You don't know what you got until it's gone for good.</div>
Anonymoushttp://www.blogger.com/profile/03669197725441084892noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-50733576284888928362013-08-07T17:54:00.001-04:002013-08-07T17:54:16.673-04:00Game Perceptions #4<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6pVannxxRvUzLufmGsZ4ONz9FvGPiEM4FEa_YwOUq4mq2Zn-HMBu3WXKfZT5sE_5-huy5Iu1b4PxpclC9_BMHxtO4l2KCcob0w1bDaQ_RCL7P6kO8WDNq8VVxfW6XSdjC8rjzD7otYS6y/s1600/JP.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6pVannxxRvUzLufmGsZ4ONz9FvGPiEM4FEa_YwOUq4mq2Zn-HMBu3WXKfZT5sE_5-huy5Iu1b4PxpclC9_BMHxtO4l2KCcob0w1bDaQ_RCL7P6kO8WDNq8VVxfW6XSdjC8rjzD7otYS6y/s1600/JP.jpg" height="320" width="166" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">JP</td></tr>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU4ncSB4JjICVhUQ4FnFuKvplOOH0_8ib7GhNxJkCqJBC81l_WZDzQmUjRkGboMnZSI_yW_u5tYBxXy50nMHNmtkP-via9kH91u7XmAKGIrFMTPHony1SaeRP9RPbRLizThMPN_uo1YQJu/s1600/GP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU4ncSB4JjICVhUQ4FnFuKvplOOH0_8ib7GhNxJkCqJBC81l_WZDzQmUjRkGboMnZSI_yW_u5tYBxXy50nMHNmtkP-via9kH91u7XmAKGIrFMTPHony1SaeRP9RPbRLizThMPN_uo1YQJu/s1600/GP.jpg" height="400" width="305" /></a></div>
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<span style="font-size: large;"> Warhammer 40k Space Marine</span></div>
<div class="MsoNormal">
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVdFJe-NgXSMy0Vc4XCRM9tuQeU_R5ZGBCYw5U1k6UfHyFOZRYVz8NeG-Xq04pnrQU15xGEQFsGeqCVqKTnSkeYJEhVN5OGfkjQb7fGrdyH6SaRlwlVj_EaqweU9kZMxys13gUdWB5Il12/s1600/256px-Warhammer_40000_Space_Marine_cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVdFJe-NgXSMy0Vc4XCRM9tuQeU_R5ZGBCYw5U1k6UfHyFOZRYVz8NeG-Xq04pnrQU15xGEQFsGeqCVqKTnSkeYJEhVN5OGfkjQb7fGrdyH6SaRlwlVj_EaqweU9kZMxys13gUdWB5Il12/s1600/256px-Warhammer_40000_Space_Marine_cover.jpg" height="400" width="281" /></a></div>
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
First I just want to say hi to everyone my name is john (not
to get mixed up with the other john) I'm new to the site. I'm the resident
trophy/achievement "expert" but with that being said lets jump into
this review.</div>
<div class="MsoNormal">
-JP<br />
<br />
<br />
<a name='more'></a><br />
</div>
<div class="MsoNormal">
Perception 1: Visuals<br />
</div>
<div class="MsoNormal">
This Game is <i style="mso-bidi-font-style: normal;">absolutely
beautiful</i> the graphics are an easy 10. The map is set up in true Warhammer
40k regale and flare; with the blood, gore, and absolute carnage seen in a
world… exactly what any true Warhammer fan would come to expect from this
series. With that said I would like to point out that that the entire game
(which is moderately long against today's standard) takes place on the same
planet so the scenery does get kind of boring after a while, but other than
that visually this game does not disappoint.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPEivJV0oyLLWGFsEg0ZNOdlBuDidADe6acxAPPiF86-0DAyc4vS4z3H7tCyTZqVkCxQjARdOsvb_RJtCrT-XDQ7m-Qd-q5YSYeoLDwJZ5Rta8XrKRoFnOARloU8fkYKOw9ZwWt_PcowRR/s1600/spacemarine_bigbang.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPEivJV0oyLLWGFsEg0ZNOdlBuDidADe6acxAPPiF86-0DAyc4vS4z3H7tCyTZqVkCxQjARdOsvb_RJtCrT-XDQ7m-Qd-q5YSYeoLDwJZ5Rta8XrKRoFnOARloU8fkYKOw9ZwWt_PcowRR/s1600/spacemarine_bigbang.jpg" height="400" width="640" /></a></div>
</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Perception 2: Game play and mechanics<br />
</div>
<div class="MsoNormal">
This game defiantly gives you the feel of an actual space
marine, giving you the ability to charge into a horde of Orcs and come out on
top, but certain mechanics get old quick. First off the healing mechanic, while
you do have an over shield the regenerates while outside of combat the only way
to recover actual health is to stun an enemy then hit the button that pops up
over there head to execute them, I have to give relic props for originality on
this, but it does get annoying quick especially when you have to chain this back
to back to back just to stay alive when facing a medium to large horde of Orcs.<br />
Second is the combat mechanic it kind of feels like god of war plus guns. Most
of the guns do very little damage and the ones that actually do any significant
damage have very little ammo, so most of the time you're just button smashing
your chainsaw sword/power axe. But now let's talk about the good things the jet
pack mechanic was a lot of fun, and very well put together. The fact that it
only appeared a few times in the game made it so that it didn't really get
repetitive like some of the other mechanics.<br />
The other thing I really liked
where the "hidden" servo skulls because every time you found one it
would play an audio recording revealing a little piece of lore about the current
situation. Overall the game play is a lot of fun but only in short bursts. I
found myself only being able to play the game for about 2 hours at a time with
the exception of the ending because I knew I was so close to beating it.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Perception 3: Multiplayer<br />
</div>
<div class="MsoNormal">
Let me start by saying I'm not normally one for multiplayer
but this game deserves a shout out especially for its customization features
you can design a space marine or chaos space marine literally anyway you want. There
are preset armor sets and chapter colors that a perfect renditions of the 40k
universe. As well as giving you the ability to completely make your own chapter
with piece by piece armor selection (even if you want the right shoulder pad to
be different then the left).<br />
The color options are also phenomenal allowing you
to detail every aspect of your space marine your way, not to mention that they
kept the colors names the same as the games workshop names so it's easy to find
the color you use to paint your physical army! Now on to actual the multiplayer portion of the
game play disappointing to say the actual multiplayer game play isn't that much
different then Call of Duty. The only major difference is there are classes you
can choose from that specialize in different combat styles. But everything else
is similar; the leveling system, custom load outs, perks, the list goes on. </div>
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All in all I had fun playing the multiplayer for a bit but
the customization is by far the big selling point on this games multiplayer out
of all the other <i style="mso-bidi-font-style: normal;">bitz</i> it brings.<br />
<br />
<div class="MsoNormal">
Perception 4: Story (Spoilers, Soo <i><b>’umies </b></i>be warned! )<br />
</div>
<div class="MsoNormal">
The story of the game follows the Warhammer 40k universe
very well. but I feel as though the story fell just short of epic several times
one key time is when you finally get to the titan you've spent so much time
trying to get to. You don't even get to control it instead you have to stand on
top and defend while the other space marines just take aim with the main cannon
and fire. Over all the story was pleasant though, and eventually led to a nice
twist of fate about 3/4th through the game when the chaos space marines make an
appearance and take the story away from the repetitive Orc hordes.<span style="mso-spacerun: yes;"> </span><br />
<div class="separator" style="clear: both; text-align: center;">
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</div>
</div>
Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-11780241662941250732013-08-04T13:46:00.002-04:002013-08-05T10:39:24.699-04:00What's Around the Back #1 Fatal Frame<!--[if gte mso 9]><xml>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSExtfJ0GlIk_VqANXva6VBZ7rC4ZLeJStB_xclH1kmuChhP0Cnfa3l9UGtuZU7QoehvExx9zgrc0qfozpbZ2v-7gnJMfn75YpcbskraFAdz8MVhQMJW4gWBbFKxTsntwWi0NDb22wQsI0/s1600/Amechan.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSExtfJ0GlIk_VqANXva6VBZ7rC4ZLeJStB_xclH1kmuChhP0Cnfa3l9UGtuZU7QoehvExx9zgrc0qfozpbZ2v-7gnJMfn75YpcbskraFAdz8MVhQMJW4gWBbFKxTsntwWi0NDb22wQsI0/s320/Amechan.jpg" height="320" width="177" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Amechan</td></tr>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHQGqmGbxlxOPZyJ7H5eCUJBJNcYsyDfioOOsIN1UbCmnq4ix8H2WZmJfhqfm7sqlaUUhx6D2WUlCFdTMIOTYBfKLDf4s1Y2vX3vgcrpPxXDZkPxACru1SYNmDE_D9QwwATfkgH14aBza7/s1600/WhatsAroundtheBackTitle0002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHQGqmGbxlxOPZyJ7H5eCUJBJNcYsyDfioOOsIN1UbCmnq4ix8H2WZmJfhqfm7sqlaUUhx6D2WUlCFdTMIOTYBfKLDf4s1Y2vX3vgcrpPxXDZkPxACru1SYNmDE_D9QwwATfkgH14aBza7/s640/WhatsAroundtheBackTitle0002.jpg" height="404" width="640" /></a></div>
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<span style="mso-spacerun: yes;"> </span>Greetings and salutations,
all who wander here, I [Ame] am proudly your host for the first on a new
segment from DPG: 'What's around the back' and we are kick off with the game
that has cost me more hours of my life than I care to admit. Since I have only
managed to complete the first one all the way through we will use the first.
Here it is: Fatal Frame. </div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg8WgeXPwpIWZW8fuJ0fJ0ubYS3OhJI9Hiy7apSEoC69syoOix4un8zK4ty2Q6Za5Dl8qKw_LRnVbsvyHv_gCTcaEga-RYua_VKN6Z9BpKFsXSBAsXSLqTzvnQwOYrwTxccSoRPEQWtMAf/s1600/Fatal_Frame_Coverart.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg8WgeXPwpIWZW8fuJ0fJ0ubYS3OhJI9Hiy7apSEoC69syoOix4un8zK4ty2Q6Za5Dl8qKw_LRnVbsvyHv_gCTcaEga-RYua_VKN6Z9BpKFsXSBAsXSLqTzvnQwOYrwTxccSoRPEQWtMAf/s320/Fatal_Frame_Coverart.png" height="320" width="225" /></a></div>
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<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>Fatal
Frame is a survival horror game created by Tecmo. In Europe it goes by the name
Project Zero, and just ‘Zero’ in Japan. Originally the game came to the US in March
4<sup>th</sup> 2002 for thePs2 and on November 22<sup>nd</sup> of the same year
for the Xbox. It has since been ported to the Ps3.</div>
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<br /></div>
<a name='more'></a><div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>Now for those who have never heard of it or
played it let me set the scene…</div>
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<br /></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>You start out
playing as a dainty little girl named Miku Hinasaki. She has entered the
ancient and haunted Himuro manor looking for her brother who has gone missing. [I
will touch on the points of this game that annoy me near the end]. So you enter
this game with literally no weapons of use to you all you have is a flashlight
and as you will notice upon moving you can see flashbacks or rather echoes of
the past. This occurs progressively more frequent as the game goes on. </div>
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<span style="mso-spacerun: yes;"> </span>Your first task
is to locate something your dearly beloved brother had been carrying with him. But
first some back story, Miku (you) has been able to see ghosts just like your
dear brother. Your mother owned an old camera she could photograph spirits with
and be able to see them. The Camera Obscura, of which at this point little
about the camera in ways of back story or info is given at this point.</div>
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<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>When you do locate the camera Obscura and pick
it up for the first time. You do learn two things. The first being that Camera
film is your friend; in the game its considered ammo as the camera is the only
weapon in this game. The second note is that not all ghosts are hidden or just
passing by. You will face your first combat. Now I must be honest most people
get an item and read how to use it however I'm not that wise and I just lack
the patience. </div>
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<span style="mso-spacerun: yes;"> </span>Through trial
and error I learned and let me say that it is <b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;">not</i></b> the way to learn to
play this game. Your first ‘battle’ is very quick and really easy. Now you can get
three types of film: Type 7 is the weakest of the three and it’s just like
throwing toothpicks at an angry dog. Type 14 is a little easier on the reload
but it upgrades you from tooth picks to pebbles. Type 90 is your best but in
that it’s best to save for ‘boss fights’... as it does hit hard but you don't
exactly find a ton of it throughout the game either.</div>
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<br /></div>
<div class="MsoNormal">
This game is an intriguing one for the horror survival genre
and anyone who likes such games should at least try one of the four games. </div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>Alright so What I
like about this game. It’s fast paced and the longer you play it the more it
becomes addicting. There are tons of upgrades and things to ‘upgrade’ the
Camera Obscura to your playing style. My favorite this is to always freeze or
slow everything and then hit them hard with the bright red fatal frame every
time. </div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>I cannot play
this game in the dark unless I’m playing in a group. And so you know I don't
scare easily as horror genre is my favored genre in games and movies. But this
game can and does and because it can scary me it just makes this game that much
better for me. </div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>Overall the games
music and storyline are just amazing alongside that scary factor I guess I just
feel more incorporated into the game there’s more at stake and more
entertainment to be had... Even still there are things I don't like about it.</div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>The characters do
not run for crackers or cash. It’s a slow prissy run that really annoys me.
Like really, really annoys me especially when I am out of fighting film and I am
frantically trying to escape with my life... only that I end up frolicking through
a field of Elysium with blue lanterns because I have died.</div>
<div class="MsoNormal">
Another thing I hate is that both Miku and her brother can
see spirits and their mother who did as well committed suicide because of that ability
so why in good g*ds name are they exploring a haunted mansion? I understand
that the brother is in the haunted mansion due to research but still it’s just…
so not smart! </div>
<div class="MsoNormal">
[Yes asking for a bit of realism in a game, shocker..!]</div>
<div class="MsoNormal">
The last part that I hate on this game is personal and
nothing really against the game it maybe a unique thing but still I hate it…
All I am willing to say is that don’t pause the game and leave to say cook
dinner and especially not if you have been playing for a while and are alone in
a dark house.</div>
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<br /></div>
<div class="MsoNormal">
I, would like to thank you for reading this post, if you
liked it bookmark this blog and check out some of the other posts. If you
really like it Request more reviews and thoughts by the Guys of DPG as well as by
Me and maybe I’ll be back :D but for now Keep gaming<br />
<span style="mso-spacerun: yes;"> </span>- Ame</div>
Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-89448990645903003252013-08-01T09:52:00.000-04:002013-08-01T09:52:39.254-04:00Indie Corner: Game & Review Vol. 1<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYJsOQOJCT2rOZO5CYMSW1GuW1UMJbCQDIUhh75-8ZIR-lrJUGAUwznCr-UGzmqW_qU1T6AKuzb6MOJ4rpKIT9ylajnReiOrmKrVbZAtx7ALbNM5CT_8rs9Wfg2vFWVhoZvsuZsgz3IGT0/s1600/BT.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYJsOQOJCT2rOZO5CYMSW1GuW1UMJbCQDIUhh75-8ZIR-lrJUGAUwznCr-UGzmqW_qU1T6AKuzb6MOJ4rpKIT9ylajnReiOrmKrVbZAtx7ALbNM5CT_8rs9Wfg2vFWVhoZvsuZsgz3IGT0/s1600/BT.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">B.T.</td></tr>
</tbody></table>
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B.T. here, again coming out with a new segment. Now I know
we have been rolling out several segments in the last month. We are just
starting up and as sure as the sun will set and rise we will continue adding in
segments and filling in those segments in all due time. Today I would like to
introduce a segment I call Indie Corner: Game & Review. This is a little
segment where we here at DPG can talk about indie games, small projects that
many people may over look.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuLs2FvXGaDmVYAjih5SF5N4MTMb3_JTaKNhrLf2ruC8c2kC7i6iNQHuuppaptP288MyfoiCxVNiWfVMWJ5PX8kW6sr5_yJ_OiGq0UM19bjEQBpMis7349xFqnYCuJOnqAtkwFZ92q-XYb/s1600/IndieCorner&Review.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuLs2FvXGaDmVYAjih5SF5N4MTMb3_JTaKNhrLf2ruC8c2kC7i6iNQHuuppaptP288MyfoiCxVNiWfVMWJ5PX8kW6sr5_yJ_OiGq0UM19bjEQBpMis7349xFqnYCuJOnqAtkwFZ92q-XYb/s1600/IndieCorner&Review.png" height="520" width="640" /></a></div>
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Every once and awhile we stumble upon a worthy independent developed
game that’s worth our time. These games aren’t just playable but are actually
fun and worth the money and the support they require. Most people love a good
underdog story and these companies are always the underdog. Don’t believe me? The
hero in movies and stories are often the underdog, great championships in the sports
worlds are often seen between the odds on favorite and an underdog. Not always
do those underdogs in every world win but when they do even <b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;">we</i></b>
as everyday people can feel some pride. Someone made it…</div>
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In terms of the gaming industry we as gamers would like to
make it if we could. Many of us are afraid to try or step out of the box to get
it done. <span style="mso-spacerun: yes;"> </span>Some of us just don’t know the
pressures or the pains that must be dealt with to succeed. I can say myself
that it is an immeasurable battle that can only be won with perseverance and a
passion. </div>
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Even while good games from Indie game companies are rare
they do exist. They are out there and they… they need our support as they are
trying to make it. Just like we here at DPG are trying to make it as an
entertainment hub for gaming. Just like we need buzz, help, and fan support so
do these game companies and their games. <span style="mso-spacerun: yes;"> </span>I speak on why I find it important another day
but for now I would like to invite you to read this first, on this segment…</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1KGi-zMZqhG842a1ck-yt1Y2xtn3RKsa9C6h3bOMLmuIPKRhnQmGoOsCHhhjsJfJrqWz6ikiJVWsn27iojm0Ff1kTuJIP9ehu0Cz7dPQMQOTecfwr2jKH0UudC891QxAz6TDJeaYAeXJO/s1600/logo_banner_website_h60px.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1KGi-zMZqhG842a1ck-yt1Y2xtn3RKsa9C6h3bOMLmuIPKRhnQmGoOsCHhhjsJfJrqWz6ikiJVWsn27iojm0Ff1kTuJIP9ehu0Cz7dPQMQOTecfwr2jKH0UudC891QxAz6TDJeaYAeXJO/s1600/logo_banner_website_h60px.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.greenheartgames.com/">www.Greenheartgames.com</a></td></tr>
</tbody></table>
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Today we will be looking at a game by Greenheart Games, specifically
their first:<span style="mso-spacerun: yes;"> </span>Game Dev Tycoon.</div>
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<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>Greenheart Games was founded in July 2012 but
two brothers who held a mission to make games that are less social than today’s
social games. That’s right their first game is a single player tycoon name… as
the name suggest about game development. <span style="mso-spacerun: yes;"> </span>Now while their first game is a diamond in the
rough it is very enjoyable as it sits. With support they can polish what is already
addicting game.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgI86exPDDqGbEG10coEPSiP-2iGzR3EjbQQvpxQmeNDhV6dpklBX99ZmEI5HDomd1tMj4TMT13nfhBuHBCsBDqK4Q6eIzIe615YmhdoZd-BlI9Qpt0pj79rWAgw7lIHjOe7XdtLMV2rqck/s1600/logo-wide-180-400x193.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgI86exPDDqGbEG10coEPSiP-2iGzR3EjbQQvpxQmeNDhV6dpklBX99ZmEI5HDomd1tMj4TMT13nfhBuHBCsBDqK4Q6eIzIe615YmhdoZd-BlI9Qpt0pj79rWAgw7lIHjOe7XdtLMV2rqck/s1600/logo-wide-180-400x193.png" height="192" width="400" /></a></div>
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Game Dev Tycoon; allows the player to start off in the 80’s
with their own small game company trying to make it big. So we as gamers can
finally put to the test the ‘If it was my game’ or the ‘with a bigger budget
this game could have been better’ statements we have made. Want to make a
sequel to a game that was never made or not properly made? Well now in a way
you can. While playing the game we can see if even in only a fraction of how
much work goes into a game.</div>
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Of that we can see more on games, we get to learn things
that we have taken for granted and even the way gaming use to be before our
times or back in our nostalgic days of yore [for some of us]. One of the key
game elements is that of the real gaming trifecta known as Storyline, Graphics
& Sound, and Gameplay. The three major components to a game whether they be
great or pieces of garbage. While the game is simplistic in its approach on the
trifecta it does require a fair balancing act just like real games do to make
great games.</div>
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Later in the game it will require you to rely on research
and the skills garnered to make new and better games and game engines. Adjusting
the three major components and adding in items garnered by research will cost
more but the outcome will become potentially speaking: greater. Now while the
game is simplistic and you don’t see the games you make per say a person’s
imagination can carry the images specially since you can name the games.</div>
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Later in the game your company can expand, and you can begin
to make huge projects that require more employees and can become played
worldwide. These larger projects require the tasks to be split up evenly just like
before so no one person can do it all on bigger games. Splitting the trifecta
up between employees allow more choices to be made as well pull into the real
life balancing act of directing a team. </div>
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I cannot stress this enough this game is addictive, fun and
you can learn about gaming history as events in the main story which runs 30
years long. Now these events were as they were in real life while the names
were changed for obvious trademark reasons it’s still fascinating. And while
the game may only be 30 years (still long enough) you can always continue
after. The gameplay is easily learned and understood and the tutorials are not
hours long and I like that about this game.</div>
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Its graphics and sounds are as well simplistic but they
tie-in to the games and its charming appeal. Most hardcore gamers and game purists
will know and understand that shiny graphics and over the top ambience does not
make a great game but the overall usage of the trifecta and how the game is
presented as a whole.<span style="mso-spacerun: yes;"> </span></div>
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Greenheart Games makes an effort to make this game enjoyable
by offering free updates to fix issues (any that maybe found). While many
bigger companies do this they also have a large staff that’s typically in
charge of this, or is able to focus on that so it is nice to see an Indie
developer to put that much more extra in.</div>
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Most people would think a game as
amusing and entertaining as this would be cost them $20.00 but not so... Well
then what about $15.00? Wrong yet again. $10.00!? Nope. Now I know what you’re
thinking…”If it’s not 20, 15, or 10 maybe its higher maybe it’s more like
$25.00?” And again you would be incorrect. At the time of this writing GHG is
charging $7.99 ($8.00) in US dollars. You can pick up this gem from their
website or from the Windows store. Not sure you want to buy? Download a trial
version!</div>
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To recap Game Dev Tycoon is a
great Indie game and we here at DPG fully support Greenheart Games. So please
continue to support us and show some support for them and visit them at: <a href="http://www.greenheartgames.com/">www.Greenheartgames.com </a></div>
Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-54112761119113284622013-07-29T15:47:00.002-04:002013-07-31T19:46:30.572-04:007-29-13 News- Up Coming Content and Dark Cloud & Sega Rumors.<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYJsOQOJCT2rOZO5CYMSW1GuW1UMJbCQDIUhh75-8ZIR-lrJUGAUwznCr-UGzmqW_qU1T6AKuzb6MOJ4rpKIT9ylajnReiOrmKrVbZAtx7ALbNM5CT_8rs9Wfg2vFWVhoZvsuZsgz3IGT0/s1600/BT.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYJsOQOJCT2rOZO5CYMSW1GuW1UMJbCQDIUhh75-8ZIR-lrJUGAUwznCr-UGzmqW_qU1T6AKuzb6MOJ4rpKIT9ylajnReiOrmKrVbZAtx7ALbNM5CT_8rs9Wfg2vFWVhoZvsuZsgz3IGT0/s1600/BT.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">B.T.</td></tr>
</tbody></table>
<span style="font-size: large;"> Up Coming Content</span><br />
<br />
Here at DPG we strive ever more to bring forth posts that have an overall original thought or feel and that are honestly entertaining or informing. So with that I would like to take this time to talk about up coming content and two specific rumors I have been hearing<br />
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First and for most there are several posts that are upcoming; a New segment titled: Indie Corner & Review. A new Nostalgia Glasses: Gaming post, another Hindsight, as well as another Game Perceptions and possibly one or two One off Posts.<br />
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On top of the posts we may be getting a few contributing authors outside of Me, John, and my Brother (whom due to circumstances can't yet post anything). On top of that there maybe a partnership in the works yet that's not completely talked out. We will keep you all in the loops.<br />
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John is away on Vacation this week and will be returning by Monday and will roll out more posts upon his return.<br />
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<span style="font-size: large;">RUMOR #1- Dark Cloud 3</span><br />
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I recently had some talks about this rumor among a few different people. Now I must state that Level-5 makes a lot of good games such as the first two Dark Clouds, Dragon Quest VIII: Journey of the Cursed King, both of the, The White Knight Chronicles games and Ni no Kuni: Wrath of the White Witch. They did announce working on PS4 games, of which as far as can be confirmed is a new Ni no Kuni game.<br />
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However in the past, Akihiro Hino, CEO of Level-5 has stated that if people/fans want a Dark Cloud 3 than it would be made. Hino designs and picks most if not all of the games to be made by Level-5 though he never gave a timeline for when a Dark Cloud 3 would ever be unveiled.<br />
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The only issue I have with this rumor is that Dark Cloud 1 and 2 (Dark Chronicles/Dark Cloud 2) were both outstanding games and Level-5 would be hard pressed to meet expectations and as we all know, expectations in this industry can be killers. Don't believe me? Look at what happen with Duke Nukem: Forever.<br />
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<span style="font-size: large;">Rumor Strength: Plausible</span><br />
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<span style="font-size: large;">RUMOR #2- A New Sega Console</span><br />
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<span style="font-size: large;"><span style="font-size: small;">This is another rumor that I have heard about prior but then simply dismissed it. More recently I heard it again. Now while I cant validate this much like the rest us cant. I can however put in my two cents.</span></span><br />
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<span style="font-size: large;"><span style="font-size: small;">First, one of the </span></span><span class="vk_ans vk_bk">staunchest</span><span style="font-size: large;"><span style="font-size: small;"> members of the Sega corp workforce <i><b>against</b></i> making consoles: Simon Jeffery, CEO of Sega in America had left the company in 2009. Back in 2008 in an interview for E3 he made mention that "We an not say it any louder or clearer: we are not in the console business." A very valid point and yet right after that he stated that 'even internally there are rumors or [questions about making a console]'. Coincidence... maybe or maybe not. After all you should never burn bridges completely unless they cant ever be used.</span></span><br />
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<span style="font-size: large;"><span style="font-size: small;">Secondly and Prior to Jeffery leaving in 2009, in 2007 Sega put in patents for a Sega Dreamcast system. And yet the patents were unlike the Dreamcast we know of. They may have thought of putting out a new one or just putting out a smaller one for Japan only, but we may never know.</span></span><br />
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<span style="font-size: large;"><span style="font-size: small;">Following that for the past few years Sega has been able post profit despite stock being down. And Sega has formed friendly bonds with Nintendo, making several games for them exclusively/initially.</span></span><br />
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<span style="font-size: large;"><span style="font-size: small;">In Late 2010, Yuji Naka called out Sega stating: " Let me Make Dreamcast 2" Naka, has been an aid in making former Sega Consoles and is the creator of Sonic, one of Sega's most prolific game series. Though while Sega remained mute on the point, Naka remained hopeful. </span></span><br />
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<span style="font-size: small;">Finally, my take on this matter, while in the past few years they have bonded with Nintendo, held a positive profit and has seen substantial changes I still have to point out the times. Sega is doing well even with a drop in stock, they are in an area where they can remain in the industry without much worry. If they made a new console they wouldn't know if they will exist in the morrow.</span><br />
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<span style="font-size: small;">Is it feasible? Well honestly ye it is for Sega but they may not want to risk it. But what... what if they had help? In more recent times they had put in extra patents on jointly made arcade hardware. They claim to be a Third Party Software maker and yet the gears for hardware still turn. Their partnership with Arcade hardware could aid in making a console. Id not they could turn to Nintendo.</span><br />
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<span style="font-size: small;">Nintendo and Sega are both down in the stock market and profits albeit are coming in but not in every sector of these two companies. So it makes me worry on the future for them. However in the past game companies have joined together to survive. Sony is what it is today due tot he fact that they originally designed a joint system with Nintendo, but then Nintendo broke that off, and Sony as we all know released their sole vision: The Playstation. </span><br />
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<span style="font-size: small;">Nintendo had a great console in the Gamecube and yet it wasn't always well received by all gamers though me personally, enjoyed it and the games on it. When Nintendo Wii came out I was less than<br /> optimistic about it. Sure enough the Wii is either Love or Hate more so than the Gamecube ever saw. To hardcore gamers the Wii is an eyesore and the WiiU is not much of an improvement they were and are steps in the wrong direction away from the Gamecube, the Xbox and the PS. </span><br />
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<span style="font-size: small;">While other game companies improved Nintendo didn't but what does that have to do with Sega? In my opinion the problem with the WiiU is game library, the problem with the Wii? Nintendo's stubbornness with using motion control for every game. What if Nintendo learned on its past mistakes (one which created Sony as a console competition) and made a Nintendo-Sega console that would hold exclusives from both companies?</span><br />
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<span style="font-size: small;">Rumors of that Joint Co-operation Console have also been spoken of. While hard to tell if they did they could make a system with some games that could be serious competition for Xbox1 and PS4.</span><br />
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<span style="font-size: small;"><span style="font-size: large;">Rumor Strength:Cloudy</span> </span>Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-29850807868475625152013-07-27T01:33:00.000-04:002013-07-28T11:09:38.443-04:00Game Perceptions: Retro Edition: Final Fantasy IX, or, how I learned to love old school RPGs<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
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Come on, come all. Welcome to Game Perceptions. I've never done one of these solo before, but B.T. has never actually played Final Fantasy IX, yet he did do an excellent job on the image above (Thanks, by the way), so you get just good ol' John. Yes, I know you must be very disappointed, but this is one of my favorite games and I plan to do it some justice. So, as Mega Man Volnutt would say, HERE WE GO!<br />
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I'm not going to give an elaborate back story on IX. It's one of the things I hate when a video review takes three minutes to tell me stuff I already know. But here's the quick version: It's the ninth game in the immediate Final Fantasy series, it's a throwback to a more medieval era as opposed to the more modern/futuristic stylings of VII and VIII and on top of it all, the characters were actually different in ways other than appearance and "limit breaks". Yet it's one of the more love it or hate it games in the series.<br />
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<span style="font-size: large;"><i>**Please note, the following paragraphs include moderate to heavy spoilers, and unlike TV Tropes, we do not have an option to black them out. If you have not played Final Fantasy IX and do not wish to spoil the story, please click the back button on your browser. You have been <b>warned</b>.**</i></span><br />
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<i> </i>So any who, Final Fantasy IX was a great game. It's also my favorite Final Fantasy game. It's aged rather gracefully apart from the graphics/art style (more on that later), but to me, it was the first "old school" style RPG I had played. I grew up on a Genesis, which had only a few RPGs (and none of which I owned), and then I immediately got a Playstation. To be honest, I thought all RPGs were like FF7 and FF8, I got to customize my characters any way I want, so I just picked the most "cool" characters and had them beat up on monsters. It was fun. Evidently that was more of a recent idea, as it's not the case when I went back and played older RPGs.<br />
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The game was a complete eye-opening experience for me. The opening FMV captivated me in no way that the previous two titles did. No more giant pizza shaped metropolises or stupid angst ridden play fights, it showed a kingdom, a princess and small black mage. The game was so lighthearted, but it knew when to be serious. It didn't have a sense of impending doom like FF7 all the time, or the ridiculousness of being a teenaged soldier with an implausible weapon. You were Zidane Tribal, a thief with a tail whose job it was to capture a very gorgeous Princess and return her to her Uncle Cid in the neighboring kingdom of Lindblum. Along the way you met tons of funny and charming characters like your "brothers" in your thieves guild, the blabbering knight who serves as the primary source of comic relief in the game, an old love interest, a bratty girl, the list goes on and on. Even the NPCs were fleshed out well, like the Pickle Seller in the Business District who keeps tricking Steiner into buying more pickles with more and more outrageous claims.<br />
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As a main character Zidane has to be the top Final Fantasy protagonist, in my humble opinion. Cloud was a pretty static character with little development, and Squall went from a guy you could sympathize with, albeit a bit "emo", to a guy who "just couldn't stand to be away from" the worst love interest in RPG history. Zidane changed all that. No more crying. No more "I don't care about anything but the money". The guy did what he had to do, and was pretty helpful about it. He even helped Steiner, who wanted him locked up in a cell for a good 2/3 of the game. Was he a bit boastful at times? Sure. Did he have his emo moment? Just one (It was justified). There wasn't really anything to hate about him. To summarize, he was a breath of fresh air. Somehow Square decided it was too good to give us another protagonist like him, so instead we got Fuckface AH-HA-HA-HA-HA-HA in the next game. And finally, Zidane gave us this scene. He wins, hands down.<br />
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As I noted in the opening paragraph, this was a very traditional RPG. Each character had a role, Zidane was a thief, Steiner was your knight, Vivi your black mage, Freya the dragoon, Eiko and Garnet were priests/summoner hybrids, and Amarant was a monk. No more materia, no more annoying magic draw system. You had your weapon/armor/accessories and AP, and after you gained enough AP you permanently learned the skill. At first I didn't like it, but I grew to adapt to it later on, and even come to enjoy it.<br />
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The story had it's flaws (it is a JRPG story, after all), but for the most part it was pretty solid with all sorts of different types of villains. It wasn't purely a "X did Y, and we hate him because Z". A lot of the villains were sympathetic, misguided by their loyalty to their kingdom, or their ever shortening life span, or even the fact that in order to save your own planet, it became a necessary evil to harvest a neighboring one. It kept me on the edge of my seat the entire 40+ hours, with surprises gently weaved through the story. I didn't feel like I had to look at the story in black and white, but rather shades of grey. Not fifty shades mind you, maybe three or four. It also knew how to balance a super serious plot point with a perfect light hearted story device. Almost like a well timed skit on a good rap album. The ending was one of the most heartfelt things I have ever seen and truly cemented Zidane's status as a likeable dude.<br />
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The music is standard Final Fantasy. At worst the soundtrack is very good. At best it's the best soundtrack of the Playstation era FFs. You need the perfect solemn tune for the death of the Queen? It has it. How about the lighthearted chase scene at the very beginning of the game? Well, they throw an easter egg at you with Rufus' Welcome March before getting to it, but it's there. It's the nice little touches like that the game gives to really complete it's charm.<br />
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I only have two complaints for the game. One, the art style. It never bothered me, but when I ask people if they have played this game, this is usually the number one complaint. Everything was kind of chibi-ized, and the characters were made a little too young in my opinion. Zidane is stated to be 16, and while he looks it, he acts more like he is 19 or 20. I don't blame people for not liking it, but the game has such a great story and atmosphere that it's a little silly to hold it against it. The graphics are also rather "blurry", and while I have to chalk it up to the hardware limitations at the time, FF7, while somewhat super deformed outside of battle, didn't have that kind of 'blurred' effect. I believe playing the game on a PS3 or an emulator (if you own the game, of course) can remedy this issue.<br />
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And two, the Trance system. It's basically the game's limit break system, but you couldn't save it for a boss battle like you would in any previous FF game. And it always happened during the worst possible time. Like, when you're fighting the joke enemy and you accidentally attacked it and you're two steps away from the dungeon boss. It wasn't a game breaker, but it happened occasionally. It's not like I cried or anything when it happened (Okay, I cried a lot). But once it was activated the enemy was pretty much screwed. Later on the Dyne skills or Steiner's regular attack in Trance mode is almost guaranteed 9999.<br />
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In short, I suppose my love affair with this game is one that made me want to play older RPGs that weren't Final Fantasy. The Lufia games, Earthbound, Dragon Warrior, Phantasy Star, Breath of Fire. I might not have given them a chance if it wasn't for Final Fantasy IX. In a way, when I hear people say "Man, I wish we had another Final Fantasy VII", I sympathize a bit. But in my heart of hearts, I truly believe we need another Final Fantasy IX. Oh, and last but not least, Mom, thanks for the game thirteen Christmas' ago. You were amazing that year.<br />
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<i>No Cloud, nor Squall, shall hinder us.</i><br />
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Anonymoushttp://www.blogger.com/profile/03669197725441084892noreply@blogger.com2tag:blogger.com,1999:blog-8994534302755973658.post-5851078182905623932013-07-26T05:22:00.001-04:002013-07-26T05:23:42.054-04:00Hindsight Hub #2: Killer Movie Sin-drome<!--[if gte mso 9]><xml>
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<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt-DraNUVZemWnrvLDsf-v4yt6N2WjhIXlm5w68kTjvlwhjB7drfzEtrcAOcYihSmtblu9M5sKCgqtpFNSQSfLGmtjkghbBUnu3kFJB23Fa208Lu2kDUKS2_ZoWnCuNZOyHdmLSjmVCAdk/s1600/BT.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt-DraNUVZemWnrvLDsf-v4yt6N2WjhIXlm5w68kTjvlwhjB7drfzEtrcAOcYihSmtblu9M5sKCgqtpFNSQSfLGmtjkghbBUnu3kFJB23Fa208Lu2kDUKS2_ZoWnCuNZOyHdmLSjmVCAdk/s1600/BT.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">B.T.</td></tr>
</tbody></table>
<br />
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilKjbMeTdxj40UgCfZ2bgF0lVW65Fo30w5V9oa1RvDKR5gacBAHF46er2vh7mKKoqdy5mq1vtlfL4iC_sN-vhNcXMjuB63YasSE8cVN8rQD5B1N_08eIj73K9WYtv8MLbB9NIUDSBGobnu/s1600/HindsightHubTitle.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilKjbMeTdxj40UgCfZ2bgF0lVW65Fo30w5V9oa1RvDKR5gacBAHF46er2vh7mKKoqdy5mq1vtlfL4iC_sN-vhNcXMjuB63YasSE8cVN8rQD5B1N_08eIj73K9WYtv8MLbB9NIUDSBGobnu/s1600/HindsightHubTitle.png" height="318" width="640" /></a></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Have you
ever heard or said: “That movie would make an awesome game” or the inverse
“that game would make an awesome movie”? I’m almost 100% you have heard or have
thought about one of these statements at some point in your existence. Hell
even I have said it but that’s one of those things that seemingly is rare to be
done properly. Even when a decent budget is put up for a movie or a game they
tend to be too rushed for some crappy reason like wanting to be released before
Christmas. Or they are just not at all epic like the fans expected them to be.</span></div>
<br />
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">And maybe
it’s not all on the creators of a movie or game, but on the fans? Maybe we as
fans expect too much and when we get something that is less than perfect we
can’t accept it as just decent or worth the money we paid. However we can’t
blame ourselves for the sins of the developers and producers… </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Maybe the
major Sin is indeed twofold… Developers and producers with their inherent
inabilities to put in the proper amount of time, money, and subsequent effort
to make blockbuster hits that portray the game or movie in question as grand as
the source material portrays it. The second side to the coin is we as fans and
our inability to accept creative license and those changes made to what we
consider our imaginative interpretation of a creative work…</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">But not all “sins”
are bad some can be rather enjoyable like eating too much chocolate.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<a name='more'></a><br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Movie Sins<br />
--------------------------------------- </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">The Bad: </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSK7PuZw40NnV-BVwYCDXxf_bM3g55bvHTIoxS07TtT9J5z_RKr9sDvwT8MUILLSEy-quJ2K89jXYNj9YL3HmD3PNaK5IUG1xeA2Ij6Dl0LyeGmfuyLv6TzNVhyphenhyphennXx5dwaACuFEpMLkrIK/s1600/Doom.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSK7PuZw40NnV-BVwYCDXxf_bM3g55bvHTIoxS07TtT9J5z_RKr9sDvwT8MUILLSEy-quJ2K89jXYNj9YL3HmD3PNaK5IUG1xeA2Ij6Dl0LyeGmfuyLv6TzNVhyphenhyphennXx5dwaACuFEpMLkrIK/s1600/Doom.jpg" height="320" width="240" /></a></div>
<br />
The movie Doom was doomed from the start (pun intended). This movie focused
more on suspension and drama than what the games origins come from. To me the
Doom games were always a mix of science fiction, horror, and good ole ‘shoot
them in the face’ action. While the games were indeed a mix of science fiction
and horror the games could be different to play style, in my case it was a ‘shoot
them in the face WE NEED TO GET TO THE CHOPPA!!!!’ I would run through
everything as fast as I could in an attempt to not be scared by the 90’s 3d
graphics.<br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">As a kid
imagination took flight from these games and could scare me and I can say that.
Since this movie lost where it came from and tried to be like the first Resident
Evil movie it just ended up sucking real bad. To me forgetting where you come
from… is a major sin. So this movie never felt like anything like Doom with the
exception of the end portion that emulated the game which to me was interesting
but not enough to make me want to watch it multiple times.</span></div>
<div class="MsoNormal">
<br />
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"> </span><span style="font-size: 12.0pt; line-height: 115%;">The Good: </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAV08VM-e4vSSWHat9jjRBI1yG_0e5C9DUGz5lfn8ZjtXOaCgblfE5rqzgLHxx2Ls-OJQrLNu-X3uU-_hpLAj0U2Nnftnq1VtOV13n0kc3tZHj4xP40CCHxl8B0LGIwv1e1G_MtP8EeylZ/s1600/residentevil.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAV08VM-e4vSSWHat9jjRBI1yG_0e5C9DUGz5lfn8ZjtXOaCgblfE5rqzgLHxx2Ls-OJQrLNu-X3uU-_hpLAj0U2Nnftnq1VtOV13n0kc3tZHj4xP40CCHxl8B0LGIwv1e1G_MtP8EeylZ/s1600/residentevil.jpg" height="320" width="219" /></a></div>
<br />
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"> </span>
</div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Resident
Evil… What can be said? I like this movie…a lot, and considering the series
games of old could and did give me nightmares that’s saying something if I was
willing to risk that torment again ha ha! Seriously though this movie is just
good and out of all the movies it’s the only one that’s true to the beginning games
of the series.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">The original
games weren’t so much about running around and shooting things but more about
surviving. We never knew what was around the corner and that suspension of
danger was carried over from the games into this movie. From the onset we all
knew shit was going to go down and that it was going to be a storm in a matter
of time. What we didn’t know was how it was going to happen and the twists and
turns that would have to be conversed to get there. Some things were
foreshadowed or we as gamers of the series would have instinctively been able
to foresee what was going to transpire.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Even still this
movie brought to the table what it claimed to be: Resident Evil.</span></div>
<div class="MsoNormal">
<br />
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Dishonorable
Mentions:</span></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaoBDmJJTMzdt1JvVjxFqmS2nnmuE4kb5Smh4WJqtQ5a6ZXG8j-toiKssT-ksF2IqqI_m5x79iPggJ2sokie2VR5IeoCdCOTdAl6QP3V_LyyKLiqs55yfXnaszPVcZa0mnr1BUKzr7M5dZ/s1600/super-mario-bros-movie-poster-1020235102.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaoBDmJJTMzdt1JvVjxFqmS2nnmuE4kb5Smh4WJqtQ5a6ZXG8j-toiKssT-ksF2IqqI_m5x79iPggJ2sokie2VR5IeoCdCOTdAl6QP3V_LyyKLiqs55yfXnaszPVcZa0mnr1BUKzr7M5dZ/s1600/super-mario-bros-movie-poster-1020235102.jpg" height="200" width="128" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Super Mario Bros.</td></tr>
</tbody></table>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"><span style="mso-spacerun: yes;"> </span></span></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">This movie…
took an easy to understand story and then convoluted it and completely went out
in left field. Not to mention poor choice of actors.<br />
</span></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"><br />
</span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJS8h9hsKX7AM1wMK0h8DA7Sl62GCBn0jlpx1WNG-yW_UnEnVCSyKr4j5-dJEtUS5mqtsDd40seceAPls1j0WQ9N1wU7VNlSxBj96aB768y49F87CZ0Xi2zuKyUW0ikG4PQQ0EGGIlNOlB/s1600/StreetFighterMoviePoster.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJS8h9hsKX7AM1wMK0h8DA7Sl62GCBn0jlpx1WNG-yW_UnEnVCSyKr4j5-dJEtUS5mqtsDd40seceAPls1j0WQ9N1wU7VNlSxBj96aB768y49F87CZ0Xi2zuKyUW0ikG4PQQ0EGGIlNOlB/s1600/StreetFighterMoviePoster.jpg" height="200" width="133" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Street Fighter</td></tr>
</tbody></table>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">While similar
enough to the games, at the same time it feels amiss… not to mention again poor
actor choices.</span></div>
<div class="MsoNormal">
<br />
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Honorable
Mentions: </span></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5ZeWxccoQFGDpPUSMzM2X1W6LL_BsLwsXjLaOomLJ0SdP3mPHpJErZdD0dWY4ybQlWCfbg41VVsMlLx8q8w6dS8lv2nvX3g4XQpenvLbGLO69HYzslrNj5yn-qW9tTfQtvaaHJMz_BBiO/s1600/tumblr_m116f48UXT1qaf51zo1_400.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5ZeWxccoQFGDpPUSMzM2X1W6LL_BsLwsXjLaOomLJ0SdP3mPHpJErZdD0dWY4ybQlWCfbg41VVsMlLx8q8w6dS8lv2nvX3g4XQpenvLbGLO69HYzslrNj5yn-qW9tTfQtvaaHJMz_BBiO/s1600/tumblr_m116f48UXT1qaf51zo1_400.jpg" height="200" width="148" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Mortal Kombat</td></tr>
</tbody></table>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">This movie
is an honorable mention more so out of the fact it MADE MONEY… it’s not the greatest
movie of all time but it does out beat DOA, Street Fighter, Double Dragon, and Street
Fighter the Legend of Chun-Li. </span></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIiabZBVqvx5JB8IShhCO5vopNnEPUj2w0FGcsFxf8YJRRHK1S0qU1o8GFxZ_2s1Gz14ibsZrXnYGsEAC8_UN6dHYrV_VX2m8mNVFF8sau-70ZjcoAladNFXBE-dGxRZ7laLxGJvanWuh3/s1600/220px-Final_Fantasy_The_Spirits_Within_(2011_film)_poster.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIiabZBVqvx5JB8IShhCO5vopNnEPUj2w0FGcsFxf8YJRRHK1S0qU1o8GFxZ_2s1Gz14ibsZrXnYGsEAC8_UN6dHYrV_VX2m8mNVFF8sau-70ZjcoAladNFXBE-dGxRZ7laLxGJvanWuh3/s1600/220px-Final_Fantasy_The_Spirits_Within_(2011_film)_poster.jpg" height="200" width="133" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Final Fantasy: The Spirits Within</td></tr>
</tbody></table>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">This movie
is an honorable mention simply as personal choice. Now this one is actually an
okay animated movie however it’s not like Final Fantasy in the eyes of fans.
Though I tend to disagree since there’s a good bit of Science fiction in Final
Fantasy games, and on top of that like Final Fantasy games the protagonist
group/main character has to go around collecting a series of items to save the
planet…. Kind of the major basis of almost the entire FF game series…</span></div>
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<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Game Sins</span></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">---------------------------------------</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">The Bad: </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsuxSgvhNs4n8xVdw2pi9rVaEx12Rs8HzJGdV_0Qix3zBy6dKAM_WNr5ZBKRvVD9AJG8hHF3xJIDcuy7mi59UY7WsKbf-X2-LYNuiZ4Z3GnJ_UvURBgGgqgyRV0aOumk1e0aKL7SPn-WgZ/s1600/Etvideogamecover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsuxSgvhNs4n8xVdw2pi9rVaEx12Rs8HzJGdV_0Qix3zBy6dKAM_WNr5ZBKRvVD9AJG8hHF3xJIDcuy7mi59UY7WsKbf-X2-LYNuiZ4Z3GnJ_UvURBgGgqgyRV0aOumk1e0aKL7SPn-WgZ/s1600/Etvideogamecover.jpg" height="320" width="228" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">OH MY GOD…
>_> what to say? What is there that hasn’t already been said. This game
is just bad. It really doesn’t relate to the movie much at all and considering it was anticipated
to be one of the bestselling games of all time. While reportedly it did sell
over a million copies for the Atari 2600, it also did not sell several million
more that were created and then subsequently destroyed or boxed up.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">As we all
know supply and demand basics dictate when the supply is larger than the demand
then the value decreases. Many reasons have been put forth as to why this is
the worst game of all time, but really this game just proves my issue of game companies
or their mother company rushing to put out the game instead of spending more
time to make a game worthwhile.</span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Rushing
anything often times never ends well. </span></div>
<div class="MsoNormal">
<br />
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">The Good:</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhptMAGbtYh8KKGKgOQBnOTSFOTPkP9JxWA8EIUQjL8JtC7hHH3XH_qMFAyGPEnd4wZwMBRsXNS1nnoJD7syL7dfJUhQTmYXgGxnhoeW00HRjlndu11dYJ3A6_eG8iGRUIU3PcbTKUuolz9/s1600/Bfme.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhptMAGbtYh8KKGKgOQBnOTSFOTPkP9JxWA8EIUQjL8JtC7hHH3XH_qMFAyGPEnd4wZwMBRsXNS1nnoJD7syL7dfJUhQTmYXgGxnhoeW00HRjlndu11dYJ3A6_eG8iGRUIU3PcbTKUuolz9/s1600/Bfme.PNG" height="320" width="225" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Why this
one? For one you got to play along the movies story as well as go to places
only briefly mentioned. And personally I like RTS games. While this isn’t the
best game and surely not the most recent but at a point LOTR and Star Wars
games in general are more enjoyable than other games or game series based off
movies. </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Most movie
games are the generic action rpg/platformers or beat’em up that the companies
spend not enough time on and so aren’t worth the 40 or 60 they are asking for.
On occasion there can be a great game that is of the general variety.<span style="mso-spacerun: yes;"> </span>But at the time I bought Battle for Middle Earth
there was just more bang for my buck.</span></div>
<div class="MsoNormal">
<br />
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Dishonorable
Mentions:</span></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6_oVKDl3Ya55cNi6dAuY0wZhUSr-mvPNSrSEkzqbDVkJlhkFrxXZ0NMKKn6sxr0w6NbUpWesBiyGL7HdKz2EmZrrIGJGcJnfV4vuElIfU901nX_UT_Gm1o1dzIhh4PScrgJQe_YjJFuWk/s1600/Space_Jam_(video_game).jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6_oVKDl3Ya55cNi6dAuY0wZhUSr-mvPNSrSEkzqbDVkJlhkFrxXZ0NMKKn6sxr0w6NbUpWesBiyGL7HdKz2EmZrrIGJGcJnfV4vuElIfU901nX_UT_Gm1o1dzIhh4PScrgJQe_YjJFuWk/s1600/Space_Jam_(video_game).jpg" height="200" width="200" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Space Jam</td></tr>
</tbody></table>
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<span style="font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">This game is
bad, but not worth paragraphs. I typically dislike sports games, and there are
some even I enjoy but this one… is not one of them. This game was wacky to
wonky in controls and the characters left a lot to be desired. </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi87-cwBs3KNqhe7dPdSgN1hejO5oKL6HysoRD_q_vfTiOnqeKo3x9467pnT39v4Azbw4zTzTFhttaBdsnOsB044xlHI-LC21cyQ36qi9tztWUIRZbiR9SUadWdLqJbTttlI_CYLxYQsLyU/s1600/Dragonball_Evolution_Cover.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi87-cwBs3KNqhe7dPdSgN1hejO5oKL6HysoRD_q_vfTiOnqeKo3x9467pnT39v4Azbw4zTzTFhttaBdsnOsB044xlHI-LC21cyQ36qi9tztWUIRZbiR9SUadWdLqJbTttlI_CYLxYQsLyU/s1600/Dragonball_Evolution_Cover.jpg" height="200" width="115" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dragonball Evolution</td></tr>
</tbody></table>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">WHY, why…
Soooooooooo… Someone thought it was a good idea to make a real shit game based
off a shitty movie, based of an okay anime, based off a decent manga which in
turn was based off an even better previous series… Come now there’s no shame in
giving up. If you like DBZ or DB buy and play another game… much less movie. Or
anything else.</span></div>
<div class="MsoNormal">
<br />
<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Honorable
Mentions: </span></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheVXMODlfhZmYwrVi5JuU-T_XWhbXGdJaV4T_glL1F_vHWDgOh8GdEEPq_N0Af0p8a0dU2pwhov-uv3fZVpusUg5PlOhdliHrg-BtbEHGdeM8-lVfzYQNxiGUHTHRarj5Kh4doY4YSYERi/s1600/GoldenEye007box.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheVXMODlfhZmYwrVi5JuU-T_XWhbXGdJaV4T_glL1F_vHWDgOh8GdEEPq_N0Af0p8a0dU2pwhov-uv3fZVpusUg5PlOhdliHrg-BtbEHGdeM8-lVfzYQNxiGUHTHRarj5Kh4doY4YSYERi/s1600/GoldenEye007box.jpg" height="137" width="200" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Goldeneye 007</td></tr>
</tbody></table>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">Ah
nostalgia, while I prefer more modern games as far as multiplayer goes, the
story mode or solo mode is still fun to play even though graphically this game
has not aged well.</span></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIUe-r_CSTy6ZGJYmG9wwY0DXSs6nG-JjSXBgbADJbYxOIOwOuqCiyHbsYRAVwdN2Lsuph7hJ2JUTpVBK_qUlfgkkoSSNTbED1jbPvGQBpsT_JecuuZIlVxcCIZwsoX8rBWnE3I-dGASj_/s1600/Scottpilgrimthegame.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIUe-r_CSTy6ZGJYmG9wwY0DXSs6nG-JjSXBgbADJbYxOIOwOuqCiyHbsYRAVwdN2Lsuph7hJ2JUTpVBK_qUlfgkkoSSNTbED1jbPvGQBpsT_JecuuZIlVxcCIZwsoX8rBWnE3I-dGASj_/s1600/Scottpilgrimthegame.jpg" height="200" width="146" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Scott Pilgrim vs. the World: The Game</td></tr>
</tbody></table>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"><br /></span></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;">This game
harkens back to an older age to such glorious entertaining master pieces such of
the likes of: River City Ransom. And pays homage to awesomeness through out.</span></div>
Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com2tag:blogger.com,1999:blog-8994534302755973658.post-58636564836110373792013-07-25T15:36:00.000-04:002013-07-25T17:35:39.236-04:00One Sentence Gaming, Volume 2<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3UDrBIi3NGE_-NlRNHxG3XaQJsgywfqmafV0ECcTwALx_QPj8oX1s3YvUkaePVMHXgEwcneQvnAzpJ93-xlTpHIwJoV1m2kYbjoBxTzZnkAmTFwz3-f-25Wp-zP_2TWL-LJPg1xcHMOg/s1600/John.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3UDrBIi3NGE_-NlRNHxG3XaQJsgywfqmafV0ECcTwALx_QPj8oX1s3YvUkaePVMHXgEwcneQvnAzpJ93-xlTpHIwJoV1m2kYbjoBxTzZnkAmTFwz3-f-25Wp-zP_2TWL-LJPg1xcHMOg/s1600/John.png" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD-idaPbr1E8Q8i6D_myOBDpyPeZ1h_rx0_eXeFtXtMNSKTgeo1B5BcxR_lE_viViIQP-FTdpc-DxN2t6OjjODRzWuJCb1m3QH8fEt07aysEzSa50I09n7JR3b699tJIcP_J5zYuHHFQcc/s1600/OneSentanceGamingTitle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgD-idaPbr1E8Q8i6D_myOBDpyPeZ1h_rx0_eXeFtXtMNSKTgeo1B5BcxR_lE_viViIQP-FTdpc-DxN2t6OjjODRzWuJCb1m3QH8fEt07aysEzSa50I09n7JR3b699tJIcP_J5zYuHHFQcc/s1600/OneSentanceGamingTitle.jpg" height="352" width="640" /></a></div>
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<br />
Remember One Sentence Gaming? Of course you do! It's only your favorite part of this blog ever. Jokes aside, the segment was so nice, I've decided to do it twice. This time with a little help from my friend Jason. Any who, here's ten more of our favorite games summed up into a sentence or so. Ready? Go!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVKqIjPzu0wATj-FopLIotkSWn3oETebDWlcsMDM4DdqV_9f9u74j5cQ4xzQZmrvT2bpATOu3XjKuJdNJrfxRDUPfrsI2IjvHe8HcAIUMOpem8MMQNS5i5flwELrvYdTyQFBZ0qJK-PNQ/s1600/mgs.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVKqIjPzu0wATj-FopLIotkSWn3oETebDWlcsMDM4DdqV_9f9u74j5cQ4xzQZmrvT2bpATOu3XjKuJdNJrfxRDUPfrsI2IjvHe8HcAIUMOpem8MMQNS5i5flwELrvYdTyQFBZ0qJK-PNQ/s320/mgs.jpg" height="313" width="320" /></a></div>
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1) <b>Metal Gear Solid</b>: Nukes are bad, mmkay?<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgff56ypQJ33aSnkflJB4ZiNbFnClfngWGL-rHbx4PQTzFgwimNJIY-hNXxVlAGWhbYK-DZXYxfYAvy4aIQDLnP0hPA7MMj3mUssP058j9aBNwECcqqUA8Pjar_eBEwwk2IAvDSS8c1Ows/s1600/smw.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgff56ypQJ33aSnkflJB4ZiNbFnClfngWGL-rHbx4PQTzFgwimNJIY-hNXxVlAGWhbYK-DZXYxfYAvy4aIQDLnP0hPA7MMj3mUssP058j9aBNwECcqqUA8Pjar_eBEwwk2IAvDSS8c1Ows/s320/smw.jpg" height="268" width="320" /></a></div>
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2) <b>Super Mario World</b>: Bowser fucks up Mario's vacation and Mario vows to kick his ass before it's completely ruined.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgc8pH8Kp4SBDwh4iL_VGV3xznFYUur-Ie3XItw-4Bfrlkxe5dibCCqyfhiOUmjzZgjff_JlV8NdWEDadUwmisUo7JNNnVpKkLU1rZixh2XmSrQsX6Wntz4FB8HH8teykOYdzzGqt4WRxg/s1600/earthbound.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgc8pH8Kp4SBDwh4iL_VGV3xznFYUur-Ie3XItw-4Bfrlkxe5dibCCqyfhiOUmjzZgjff_JlV8NdWEDadUwmisUo7JNNnVpKkLU1rZixh2XmSrQsX6Wntz4FB8HH8teykOYdzzGqt4WRxg/s320/earthbound.jpg" height="206" width="320" /></a></div>
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3) <b>Earthbound</b>: Somebody's acid trip.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCiwVaCkMinTLRv9vCs2jyNknSqW2tKlBgIT7qDQbvlus0ETkBSHjXCS-IycrmU1StX3U9VLm431t_P7scOPcEs63Z6XvhN_AyPbEt8fVCXP48wxBlPQBUtCa-IuCstd0rPw-vYPAxzww/s1600/ww.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCiwVaCkMinTLRv9vCs2jyNknSqW2tKlBgIT7qDQbvlus0ETkBSHjXCS-IycrmU1StX3U9VLm431t_P7scOPcEs63Z6XvhN_AyPbEt8fVCXP48wxBlPQBUtCa-IuCstd0rPw-vYPAxzww/s320/ww.jpg" height="218" width="320" /></a></div>
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<br />
4) <b>The Legend of Zelda - The Wind Waker</b>: Pirates!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC4vg04l77fS5PRQKwDX4Fl_LH4s4PdREpRv2jULca2p890oyzhgYUZqWBShomEo153e_S1JdhZ3C_6yq2ipysWh1eexuEILG_dSHU9PcktufDKHN_T8UbIItUJ_E5LOB7L3lbKYbyPrE/s1600/ct.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC4vg04l77fS5PRQKwDX4Fl_LH4s4PdREpRv2jULca2p890oyzhgYUZqWBShomEo153e_S1JdhZ3C_6yq2ipysWh1eexuEILG_dSHU9PcktufDKHN_T8UbIItUJ_E5LOB7L3lbKYbyPrE/s320/ct.jpg" height="170" width="320" /></a></div>
<br />
<br />
5) <b>Chrono Trigger</b>: Time travel to defeat a planet eating flea.<br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAR1pX0Yt9h9ceBKc4NflyASfo-G_nNEqvYoaPiyOxzyKaa38aJ8nBRR1YZGzJiwT4ePewtl2ECN22dT2aHlj4LDQ11NwvoXXHGUDAENGEB9EALZQi1LEnoleOlhY7jhw926Ypyezh_iY/s1600/vj.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAR1pX0Yt9h9ceBKc4NflyASfo-G_nNEqvYoaPiyOxzyKaa38aJ8nBRR1YZGzJiwT4ePewtl2ECN22dT2aHlj4LDQ11NwvoXXHGUDAENGEB9EALZQi1LEnoleOlhY7jhw926Ypyezh_iY/s320/vj.jpg" height="200" width="320" /></a></div>
<br />
<br />
6) <b>Viewtiful Joe</b>: A guy LARPs his favorite film: Last Action Hero.<br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjd4csm_-231zYZR5cczbiQkrZxKTvqhz6RkeMoQQ6LFXo05GiG9rNKymGOsS5ywAGUSaF0NcXWr0lACLpfxbr-2GgqJKlCcHlyWcvsXvNufpvn8SHuKLf-1ONRGzBrJ90VnN9NW6vPOSU/s1600/dw.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjd4csm_-231zYZR5cczbiQkrZxKTvqhz6RkeMoQQ6LFXo05GiG9rNKymGOsS5ywAGUSaF0NcXWr0lACLpfxbr-2GgqJKlCcHlyWcvsXvNufpvn8SHuKLf-1ONRGzBrJ90VnN9NW6vPOSU/s320/dw.jpg" height="320" width="232" /></a></div>
<br />
<br />
7) <b>Dragon Warrior</b>: Thou hast died, wouldst thou like to continue thy quest? <i>Repeat ad infinitum.</i><br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJtTCvgKdCqzWTgKCjnRYVDfDEJR8VK1-bnbhlwgbIXjaeQhcu0e40dKULSrZkqsrL_sufqkzPKzAhqx3Lj0eKSzjVsh482-2ke8KT5CpGi_lzHh7ZbWUIGNfudsr89UbzIYnWzNzAR0c/s1600/pkmnrd.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJtTCvgKdCqzWTgKCjnRYVDfDEJR8VK1-bnbhlwgbIXjaeQhcu0e40dKULSrZkqsrL_sufqkzPKzAhqx3Lj0eKSzjVsh482-2ke8KT5CpGi_lzHh7ZbWUIGNfudsr89UbzIYnWzNzAR0c/s320/pkmnrd.jpg" height="320" width="320" /></a></div>
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<div>
<br /></div>
<div>
8) <b>Pokemon</b>: Ten year old boy is cast off into the wild with nothing but a fancy e-reader and a pet to protect him.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ3fCKuvvzzwQEWGMXztVOVrD1RgOaQHgi97C2sAYIgJoQ2KdEdBb5AxNJEhWqU6cxOEJNrmlyBZ4rS5GIGGPhZYCKRwiz-h5mBAYgMjdk1uktDXZ7Bg8hglxTiUT_jaql3qK0Iw3mUfo/s1600/cb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ3fCKuvvzzwQEWGMXztVOVrD1RgOaQHgi97C2sAYIgJoQ2KdEdBb5AxNJEhWqU6cxOEJNrmlyBZ4rS5GIGGPhZYCKRwiz-h5mBAYgMjdk1uktDXZ7Bg8hglxTiUT_jaql3qK0Iw3mUfo/s320/cb.jpg" height="240" width="320" /></a></div>
<div>
<br /></div>
<div>
<br /></div>
<div>
9) <b>Crash Bandicoot</b>: Sonic's long lost cousin twice removed decides to avenge the shittiness of Sonic 3D Blast by taking down an evil scientist on a brand new console.</div>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
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<div>
<br /></div>
<div>
<br /></div>
<div>
10) <b>Portal</b>: A computer lies to you about cake while you defy the laws of physics to escape a maze.</div>
<div>
<br /></div>
<div>
There you go. Ten more. And B.T. said I couldn't come up with this drunk on cheap white wine!</div>
Anonymoushttp://www.blogger.com/profile/03669197725441084892noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-2117749879183742522013-07-04T18:44:00.001-04:002013-07-18T13:59:23.695-04:00Nostalgic Glasses: Gaming 2 “Out From Skull Island”<!--[if gte mso 9]><xml>
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<span style="font-size: 12.0pt; line-height: 115%;">Okay everyone it’s time to put
our Nostalgic Glasses on once again. Muster the rest of the nostalgic gear that
we have so we can return to a time when games were simpler. A time when games
came out and cost only a fraction of what they do today. These were the times
that games were contained in giant wood boxes or are encased in a hard plastic
cartridge that wouldn’t scratch as easily as todays blue rays or DVD’s. Other
games of the time were actually easier to destroy or damage in their flimsy
plastic packages that held a medium disk inside, that beheld entertainment
goodness that would become the predecessor of many great things. Whatever its’
chosen game platform and how we interacted with those platforms these were the
times of LEGENDS.</span></div>
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<br /></div>
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<span style="font-size: 12.0pt; line-height: 115%;"> </span><span style="font-size: 16.0pt; line-height: 115%;"> NOSTALGIC
GLASSES… The Dawning of the Glasses</span></div>
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<br /></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVByKBG9HUzDPHl8-ubVcy_g97pT2zKu8SbefE37MUunF3PW0XsPc1sZl32zubM6C0_bzAdbD2ooBYMjliUb6WMAGZIDMG2k4yB5pILL9idxQ3RDEc-CiymvNEcWeGb2BIxCypK7H3QJTh/s871/NostalgicGlassesGaming2.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVByKBG9HUzDPHl8-ubVcy_g97pT2zKu8SbefE37MUunF3PW0XsPc1sZl32zubM6C0_bzAdbD2ooBYMjliUb6WMAGZIDMG2k4yB5pILL9idxQ3RDEc-CiymvNEcWeGb2BIxCypK7H3QJTh/s871/NostalgicGlassesGaming2.png" height="331" width="640" /></a><span style="font-size: 16.0pt; line-height: 115%;"><br /></span> “Out From
Skull Island”</div>
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<span style="font-size: 12.0pt; line-height: 115%;"><br /></span></div>
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<span style="font-size: 12.0pt; line-height: 115%;"> Our Next
game to <i style="mso-bidi-font-style: normal;">honor</i> and return to started several major game series. This game was titled after the <i style="mso-bidi-font-style: normal;">antagonist</i>. It would have it’s one and only <i style="mso-bidi-font-style: normal;">protagonist’s</i> name changed alongside the plot device: <i style="mso-bidi-font-style: normal;">damsel</i> in distress’s name as well. Two
characters would move on to great prominence and create games that surely will
be/have been reviewed or talked about through Nostalgic Glasses or some other segment on
this blog. Meanwhile, the third character (number two of two human characters)
would completely be replaced with a more prominent and affluent character in
the offshoot game series.</span></div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh6kODszJZu1iNjkGEh-wnos6H7yormgAOOKVoB6J3eqPrRHdXCNe3hjRg5tUdZfk7d_rnpWxKdNh-i30IaoMja8WdjCs60VnVccXVYWQJm8t2I52uya9I8pl8L_7cOPOCTtWq1KrlUFsP/s1600/DonkeyKongNGG.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh6kODszJZu1iNjkGEh-wnos6H7yormgAOOKVoB6J3eqPrRHdXCNe3hjRg5tUdZfk7d_rnpWxKdNh-i30IaoMja8WdjCs60VnVccXVYWQJm8t2I52uya9I8pl8L_7cOPOCTtWq1KrlUFsP/s1600/DonkeyKongNGG.jpg" height="640" width="371" /></a></div>
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<span style="font-size: 12.0pt; line-height: 115%;"></span><br />
<a name='more'></a><span style="font-size: 12.0pt; line-height: 115%;"><br /></span><br />
<span style="font-size: 12.0pt; line-height: 115%;"><br /></span></div>
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<span style="font-size: 12.0pt; line-height: 115%;"> Donkey Kong,
A platforming Arcade game that hit the United States in 1981.<br /> </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr80rVqFEtjyVBoYpU89Kx-hIJ-G7FTTiA2_FWvWCSvFQii4IeD1LCJNm0JenBIwKEXSHIDXX3nyu1qeznl98J7KU83ODoCKsdffPd_7S4xmNxYuzTK4rjYaExMKkFpOJrrZxf1TWV68bp/s1600/Donkey_Kong.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr80rVqFEtjyVBoYpU89Kx-hIJ-G7FTTiA2_FWvWCSvFQii4IeD1LCJNm0JenBIwKEXSHIDXX3nyu1qeznl98J7KU83ODoCKsdffPd_7S4xmNxYuzTK4rjYaExMKkFpOJrrZxf1TWV68bp/s1600/Donkey_Kong.JPG" height="320" width="222" /></a></div>
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<span style="font-size: 12.0pt; line-height: 115%;"> This game is
an early example of platform games, where in the player manipulates the character
across a stage/level going through various puzzles and obstacles until the
player reaches a point or some target. In Donkey Kong that target is reaching
the top of the level to save the main characters girlfriend from his enraged
pet gorilla.</span></div>
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<br /></div>
<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"> Originally
Nintendo wanted the game to be a licensed game based on the Popeye comic strip
however, at the time Nintendo did not win the rights to the Popeye License and
due to its failed marketing to North America prior to Donkey Kong, Nintendo
sought to create characters that would work in the market.</span></div>
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<span style="font-size: 12.0pt; line-height: 115%;"> Nintendo
would turn to industrial designer Shigeru Miyamoto, the now famous video game
designer and creator of some of the most successful game series of all time.
Miyamoto would keep to the three character “love triangle” theme that was to be
used if Nintendo had won the licensing deal.</span></div>
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<span style="font-size: 12.0pt; line-height: 115%;">The
antagonist became an ape; Donkey Kong who was a pet of the protagonist Jumpman
who was a simple carpenter and everyman that anyone could relate to in the 1980’s
world. To complete the triangle Miyamoto chose Jumpman’s girlfriend to play the
damsel who’s in distress after the pet ape (DK) kidnaps her and carries her to
the top of a construction site. The kidnapping happens after Jumpman, a simple
man as he was mistreats his pet ape which leads DK to escape and kidnap Lady (Jumpman’s
girlfriend).</span></div>
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<span style="font-size: 12.0pt; line-height: 115%;"><span style="mso-spacerun: yes;"> </span>Most people know or have heard of DK. Many
people today would not recognize Jumpman despite recognizing his clothing style
and his updated iteration and spinoff games. Jumpman would be renamed in later iterations
to Mario, yes Mario Mario the same Mario from the Mario Bro’s and its own spinoff
games. Lady herself would have her name changed in later iterations/remakes of the
original Donkey Kong, to Pauline. Though Pauline would get replaced by Princess
Peach as the love interest forevermore in Super Mario Bros. and the spinoff
games to Mario (Jumpman).</span></div>
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<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"> Before Mario
would become Mario and was known as Jumpman he would along with this game
become the original inspiration for the 1983 platform game titled Jumpman.
Donkey Kong as a game is regarded as one of the first platform games in the
video game industry and was the first to actually include jumping as a part of
game play. This innovation in of itself is a reason for this game to be honored
and played even unto this day.</span></div>
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<span style="font-size: 12.0pt; line-height: 115%;"> Donkey Kong originally
started as an Arcade game and would be later ported to ColecoVision Console and
to Atari and Intellivision, Commodore 64 and PC before Nintendo created their
Famicom (Family Computer) Console/Nintendo Entertainment System (NES). The
Arcade game would go on to have sequels: Donkey Kong Junior where Mario would
have his only appearance as an antagonist in video games. As well as Donkey
Kong 3. These sequels tie into the importance of this game as and influence in
the videogame world.</span></div>
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<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"> Even to today
this game, its ports and sequels brought forth characters that would leave this
game and create influential game series of their own. Donkey Kong, the antagonist
would later see his own game series where he was a protagonist; Donkey Kong
Country in 1994. Jumpman would as stated be renamed to Mario and have an
entirely new career, love interest and world to jump around and platform
through starting Mario Bros in 1983. </span></div>
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<div class="MsoNormal">
<span style="font-size: 12.0pt; line-height: 115%;"> To top it
all off both DK and Mario have existed as friends or foes through a cadre of
spinoff game series such as Mario Kart, Super Smash Bros., and Mario Party and
The Mario Sports games. These other great and enjoyable games would have never,
<b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;">NEVER
</i></b>existed if it was not for this original platformer: Donkey Kong. So the
next time you’re out and about rumbling through the jungle that is life have a banana
or a cool banana smoothie and remember this game fondly!</span></div>
Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com4tag:blogger.com,1999:blog-8994534302755973658.post-77496737551905228952013-06-22T08:51:00.002-04:002013-07-18T13:56:52.266-04:00Game Perceptions 2<!--[if gte mso 9]><xml>
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<span style="font-size: large;"> MARIO PARTY 8</span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoP0RqDN3gxAqkws0EwNM4jtv3L25ZV5woi6mJNvh_7ScHYOUEIDzidZv4xiVyzT2zI7iH7tCphoss8kIS8NuU4-94w-Ekejtrbr1xWb0nDvAX7M1axrhRbFaTaQyqpaqSgjPeEC_JuiX-/s1600/250px-Mario_Party_8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoP0RqDN3gxAqkws0EwNM4jtv3L25ZV5woi6mJNvh_7ScHYOUEIDzidZv4xiVyzT2zI7iH7tCphoss8kIS8NuU4-94w-Ekejtrbr1xWb0nDvAX7M1axrhRbFaTaQyqpaqSgjPeEC_JuiX-/s1600/250px-Mario_Party_8.jpg" height="320" width="226" /></a></div>
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This time around John and I have decided to put out our
perceptions on a single game and not a series: Mario Party 8. And boy what a
stinker of a game this one turned out to be. Now before we give our perceptions
let it be known that we as gamers liked the older games specifically the first
three. They were innovative and fun. But since we have not played all of the
games MP1-9 we wanted to do this on the most recent game we have played.</div>
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You can bet a dollar or more we will revisit this series in
a review or with one on one’s at a later time.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZBfo71mGeRw3CteONjzZ9Yc131mSDFXenugqDAy6WMfuCCQi3v4Md-goMGgEYrq6kc-zaNNdkT1NwaRMQh6bz3CPcH9aBQGcsRLtPpFb-ygHMqlVIJuq64Fzp-JKFZ4YmkWBJuRrupmiK/s1600/JUST+DONT.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZBfo71mGeRw3CteONjzZ9Yc131mSDFXenugqDAy6WMfuCCQi3v4Md-goMGgEYrq6kc-zaNNdkT1NwaRMQh6bz3CPcH9aBQGcsRLtPpFb-ygHMqlVIJuq64Fzp-JKFZ4YmkWBJuRrupmiK/s1600/JUST+DONT.jpg" height="314" width="320" /></a></div>
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So now let’s insert the Mario Party 8: Just Don’t Play It
Disc and get into our perceptions…</div>
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<span style="font-size: large;">Perceptions #1: MC
Ballyhoo</span></div>
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WHY, just why is this guy okay! Or acceptable? First and for
most the top hat on his head is another character. Aptly named Big Top, but we
aren’t talking about the hat we are talking about the bottom portion; Ballyhoo.
Ballyhoo is the Master of Catastrophes yet he doesn’t act like a man of chaos,
most of the time he is the carnival’s ring master, and other times he is the player’s
cheerleader… Just thank god or the elements that he’s not in a skirt.</div>
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One of the main problems outside of his poor personality or
name choice is that he just overtly offends; he’s a sub par humanoid which race
goes unnamed and just seems like a characterization of the racism of Japan: I.E
his character is a black pimp that makes Sim noises in gaudy clothes. <span style="mso-spacerun: yes;"> </span></div>
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<span style="font-size: large;">Perceptions #2: Playable Characters</span></div>
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If Ballyhoo is the Master of Catastrophes and Big Top is supposed
to be the antithesis of Ballyhoo, whose personality is on a calmer note then
why is Bowser and DK not playable characters?<span style="mso-spacerun: yes;">
</span>Now both John and I agree that for all intents and purposes Mario Party
8 does well with mixing old and new characters but in the end it feels amiss
that you can’t be Donkey Kong or an iteration of Bowser be it Bowser or Baby Bowser/Koopa
Kid. DK was a playable Character in the first three games of the series and
even in part in MP4 at the very least they should have kept him as a playable
character…</div>
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<span style="font-size: large;">Perceptions #3: Prizes </span></div>
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Some of the prizes that you can unlock are downright
insulting, now maybe this portion is just nitpicking but are you serious I have
to play the game to get unlocking tokens (which are game cards) and then use
said game cards to unlock prizes such as…. STAFF RECORDS!? Or a new VERY HARD difficulty…
are you kidding me… Now the difficulty is far more understanding. Many games
have locked the very hard or chaos mode until you do something in the game but
why make it an unlock able through prize cards…</div>
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The Staff Records as a prize is utterly insulting, most
games you already have the staff records as they are at least in the early days
of gaming, the game testers. And their scores were recorded in the original score
data. As coding and gaming advanced the scores were simply just entered in and
remained until written over by a new save. </div>
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<span style="font-size: large;">Perceptions #4: THIS
GAME SUCKS</span></div>
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Most games you will play if you are winning hands down 80%
of the game and just down right taking it to the computer you are going to win.
However in Mario Party 8 you can win 99% of all the mini games and be wining
70% of the rounds of a game and in the last 30% of the games the computer makes
a miracle run as if they are being coached by the Minnesota Miracle Man; Coach
Bombay of the Mighty Ducks. In Mario
Party 8 the Rubber Band AI is completely B/S it is done so poorly that it is evident
that the game is completely bending the rules and the scope of the game so the
computer not only becomes a challenge but then that it’s not even possible for
the player to come back and win. </div>
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Often times the Rubber AI- will give benefits to the
computer players such as; Higher dice rolls, better candy that’s found on the
ground, a higher chance in getting gifts/more coins, When dueling against the
computer in dueling mini-games even if players beat the computer the computer
and two players come in first and second respectively (in tag mode of play) the
computer still gets at least one coin… an undeserving coin…
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When the AI uses candies where they steal coins from the
players (if the computers are losing) they almost always take 5 or 10 coins. To put this in perspective, a sample round went like this. B.T. and I were on a team against the computers (on easy difficulty), and we won every mini game except one. So in a fifteen round turn, we won 14 mini games. The computer <b>still</b> won 20-9, and that was after the bonus stars (which are randomly selected and are nowhere near the same traditional bonus stars that you are used to seeing in Mario Party). AND THIS WAS ON EASY MODE.</div>
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<span style="font-size: large;">Perceptions #5: Maps
& Mini-games</span></div>
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<span style="font-size: large;"> <span style="font-size: small;">The maps are different which is a good and bad thing. Instead of all the maps just being different in theme they are different in how they actually play out. Now this feature is interesting but at the same time its bad. So bad that players pick and play one map over and over as that's the one they like to play and this kills replay value among other things. </span></span><br />
<span style="font-size: large;"><span style="font-size: small;"> The mini-games are varied BUT are ruined by the pigeon-holing motion controls. Time and time again John or I would find that if the game offered a way to play the mini game with a Gamecube style controller that the game would have been fun and enjoyable. Another problem in regards to motion control is that hit detection were spotty at best with this game and when motion controls and the Wii remote gimmick is your main method of game play that is a problem. The Last issue with the mini-games were that the "simple" mini-games were not simple and often times had controls that were ridiculously extrenious; to go back to the blog page you need to tilt your Wii remote forward then shake it up and down.... all the while pressing the B and #2 button. </span></span><br />
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<span style="font-size: large;"><span style="font-size: small;">We here at DPG hope you enjoyed this iteration of Game Perceptions and enjoy the posts to come!</span> </span></div>
Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-36146387946747135322013-06-21T13:42:00.000-04:002013-07-26T04:58:58.432-04:00Hindsight Hub #1: Why Sony has my money and the Xbox One was before it's time <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
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<tr><td class="tr-caption" style="text-align: center;">John</td></tr>
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This is your boy John here to present a new segment for DPG, which we (read: I) will be calling Hindsight Hub. I call it that because hopefully years from now, with the benefit of hindsight, we can look back and see how either ridiculously stupid I sounded or how right I was. Today we're gonna talk about Sony and Microsoft.<br />
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While we try to not show bias here, inevitably the three people running this blog have always been Sony guys. That's not to say that we don't enjoy other systems, but we often found ourselves going back to our PSX, PS2 and PS3 more often, especially the former. It especially becomes more and more difficult when systems cost so much to purchase, peripherals and online subscriptions adding to that total cost, and then keeping a decent game library for you to play for someone to own more than one of a generations consoles. I was very lucky to own a Wii, a PS3, and a 360, however I did buy the PS3 first. That being said, the system I find myself going back to has been my 360 lately, and I will say that I enjoy it as equally as my PS3.<br />
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So why does the PS4 have my money? Well, truth be told, even if the Xbox One had started off without the restrictions it tried to impose, I still would have went with Sony. Sony has always, in my opinion, tried to give the best customer experience. The Sixaxis and Dualshock 3 were rechargeable from the get go, you weren't forced to buy a subscription to play online, having a Playstation Plus gave you a discount AND free games, and the PS3 had wireless internet capability built in without trying to get you to pay $100 for an adapter.<br />
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To me, the 360 was a console for first person shooters and sports games, two genres of games that I rarely play. Yes, it has some excellent exclusive titles that aren't those genres, and I own most of them. I can look back now and say that the 360 was definitely the top console of this generation but I didn't see that then. I also did not like the estimated 40% fail rate of the old model Xbox 360 consoles. Thankfully that was remedied, but I can't say that I am ever happy to shell out $60 a year to play online with friends (superior online experience be damned).<br />
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The Xbox One has some great ideas, by merging many of our commonly used features that hook up to our tv, we eliminate the need to keep switching inputs. However, I do not care about integrated Facebook. I do not care about integrated cable. I do not care about the Kinect. I just want to play games on my game console. And I can do that on a PS4, for $100 less. Any game that I want is going to usually be multi-platform, and when a game is multi-platform, I normally went with the PS3 version unless it was way inferior. While the Xbox One could be a great system, it's just not going to be the first system I purchase at launch.<br />
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Now you're probably wondering why in the title I called the Xbox One before it's time. Because in a way, it was. The ideas that were presented were pretty revolutionary, if not badly handled. As a collector, I like knowing that my physical copy of the game was worth something. The XB1 would have rendered it useless, however, many people do not care about the physical copy, as such, the ability to purchase the game without having to go to the store is a great feature for those people.<br />
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The XB1 also had ideas to store everything in a cloud server, your entire game collection being playable no matter where you are provided you had internet access. No more being on vacation and you accidentally forgot Halo 10, it was available to you from the cloud. This was an <b>excellent</b> idea.<br />
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The family sharing/game sharing idea was also very innovative. I could share my game collection with 10 people of my choosing? Man, that would have been pretty awesome too. I would have gotten behind that. While the whole concept of that wasn't fully explained, it was a great way of thinking and I have to applaud Microsoft for thinking outside of the box.<br />
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Microsoft's flaw was the way they presented the resale of XB1 games. With the heavy restrictions they imposed, it made it impossible to go buy games from Gamestop or eBay. It made it impossible to let a friend borrow a game. You can't cut that whole option out. Games are ridiculously expensive as it is, and the prices for each generation increase. Only Nintendo has managed to keep it's games below $60 new and even then $40-50 a game is still expensive. Especially since we don't know if the game we are buying is going to be good or not. The downside to this is that the publishers make no money off of a used game, and this needs to be addressed. But this was not the way to go. GameStop is practically a monopoly, and they make <b>all</b> of the money off of a used game sale.<br />
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Microsoft could have found some way to make it work and please everybody. Charge eBay, Amazon, and GameStop a fee to resell their games, and give it to the publishers. They would have been forced to eat it, because those companies still make good money regardless. Make it so the game disc wouldn't be useless, give us the option to use the Cloud or the disc. To prevent people from selling the game and still playing it on the Cloud, they could have enabled a check to see which account used the game last, and lock the offender out from playing it. The 24 hour check in should only have been there to allow you to play online or access the Cloud. If you didn't check in, you can only play offline by using the disc. There were countless ways to go about this, and Microsoft didn't look at all of the options.<br />
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The gaming community is very much a conservative one, we do not like change. This is why systems like the PSP Go failed. The ideas proposed for the Xbox One might have changed the gaming landscape forever, in a positive way. And that's the way they needed to market it. Accentuate the positive, say "Yes, we run off the Cloud server instead of the disc, but here is why that's benefits you...". In the worst possible way, when confronted with the backlash, they didn't come out and say "No, that is not what we meant by ____, instead we meant _____". What Microsoft did, was try and be cute and funny by responding to the criticism and say "Well, if you can't deal with it, there is always your Xbox 360".<br />
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While many people are happy with the changes Microsoft have announced (myself included), I am still conflicted. Maybe these ideas could have worked. Sometimes all we need is time to understand things better. Maybe in the future the ideas proposed for the original vision of the Xbox One will implemented into a console. And maybe we will accept it then. But for now, this was the right decision for Microsoft to make, even if it is back to the status quo.Anonymoushttp://www.blogger.com/profile/03669197725441084892noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-35290822630068082492013-06-18T14:21:00.000-04:002013-07-18T13:54:40.704-04:00Nostalgic Glasses: Gaming 1- “From Mother Russia with Love”’<!--[if gte mso 9]><xml>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgegxyyOGxtqIrlmiauJZqMDfyW82AGjSqUiFu0-PvLp_PrW8VL5plBdeGGUxxIFm8D0ZpDa4Pj4fhmVEr1r-pH5Bd3Ldugt2UagZQPtljI-hSNt-7LGVm7vEqu0Dl7hIDPise2fKwzGRI/s1600/BT.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgegxyyOGxtqIrlmiauJZqMDfyW82AGjSqUiFu0-PvLp_PrW8VL5plBdeGGUxxIFm8D0ZpDa4Pj4fhmVEr1r-pH5Bd3Ldugt2UagZQPtljI-hSNt-7LGVm7vEqu0Dl7hIDPise2fKwzGRI/s1600/BT.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">B.T</td></tr>
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<br />
<br />
Okay everyone it’s time to put our
Nostalgic Glasses on, along with the rest of the nostalgic gear that we can
muster so we can return to a time when games were simpler, when games came out
and cost only a fraction of what they do today. These were the times that games
made came encased in a hard plastic cartridge that wouldn’t scratch as easily
as today's blue rays or DVD’s. However other games of the time were flimsy plastic
packages that inside held a medium disk, a so called floppy disk that some kids
today may have never seen. <span style="mso-spacerun: yes;"> </span>Whatever its’
chosen game platform and how we interacted with those platforms these were the
times of LEGENDS.</div>
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Now many, many of these games would
go on to become iconic house hold names that people not only revere but also
play even unto this day of Technology be it the originals or some new iteration
of that IP. <span style="mso-spacerun: yes;"> </span>Many times again we reminisce
to this day how great they were then and now.<span style="mso-spacerun: yes;">
</span>Some people may live only in these past times refusing to grow with
gaming innovation and the general times, or maybe it’s the inverse they are too
young to bend their knee in respect to these older games despite the fact that
these predecessors are the sole reason their Halo’s, Angry Bird’s, Plants v.s
Zombie’s, Call of Duties and so on exist…</div>
<br />
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I welcome you to the first of many
rotating segments put forth by Drunken Procrastinating Gamers…</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMrQQ4Xeq5nKnCKS_1bQ7NLjn3_JD8vQE0EM6PYithFSqmoM7AtetDkiJ7Jfr4UmaDx3zDG8p4FrXZvLvrW337dLtvMfN5OPzkeEhq7drPiSf4s_7N9kmiQight1QCg9q2G6PcVdPQYnp1/s1600/NostalgicGlassesGaming2.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMrQQ4Xeq5nKnCKS_1bQ7NLjn3_JD8vQE0EM6PYithFSqmoM7AtetDkiJ7Jfr4UmaDx3zDG8p4FrXZvLvrW337dLtvMfN5OPzkeEhq7drPiSf4s_7N9kmiQight1QCg9q2G6PcVdPQYnp1/s1600/NostalgicGlassesGaming2.png" height="332" width="640" /></a></div>
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<br /></div>
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<br /></div>
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<br /></div>
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<br /></div>
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<br /></div>
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<br /></div>
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<br /></div>
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<br /></div>
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<br /></div>
<div class="MsoNormal" style="text-indent: .5in;">
<br />
<br />
<a name='more'></a><br />
"From Mother Russia with Love"</div>
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<br /></div>
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*Cue the Ian Fleming’s James Bond
movie song; From Russia with Love*</div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglWu3K9Uki_bWuFC4YPCckW3o6_yMLqkDkw8EiKzC9qdR-2LHi7ZL7n-5UBtkLlgyXRFhIvcjqW0U1Ws7uYTn4RZYvLNS7GO_w5fCI4tPSvfgtXP8Aa5rWbsnPyzToNBDj1OILJRXfRK39/s1600/Tetris.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglWu3K9Uki_bWuFC4YPCckW3o6_yMLqkDkw8EiKzC9qdR-2LHi7ZL7n-5UBtkLlgyXRFhIvcjqW0U1Ws7uYTn4RZYvLNS7GO_w5fCI4tPSvfgtXP8Aa5rWbsnPyzToNBDj1OILJRXfRK39/s1600/Tetris.jpg" height="248" width="640" /></a></div>
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<div class="MsoNormal" style="text-indent: .5in;">
The time is 1984 and Alexey Pajitnov
while working for the Moscow Academy of Sciences had been working on a simple
computer game in his spare time due to his love of puzzles and games. His game
spread quickly throughout Moscow and by 1985 throughout the Motherland of the
Soviet Union.</div>
<div class="MsoNormal" style="text-indent: .5in;">
After 1985 and before 1988 several
companies claimed ownership although the Owner of the IP was the Russian
Government and it the rights to make and sell games of Tetris were not agreed
upon and in most cases outright falsified. <span style="mso-spacerun: yes;"> </span>During this time game copies existed for different
systems but are ‘pirated copies’ but from these America was introduced to
Tetris as early as 1986.</div>
<div class="MsoNormal" style="text-indent: .5in;">
An official licensed Tetris came
out to North America and Europe in 1987 (Fun Fact: I was born this year) and is
considered one of the first programs to come out from ‘behind the iron curtain’.</div>
<div class="MsoNormal" style="text-indent: .5in;">
In 1988 Video game designer and
publisher Henk Rogers discovers Tetris and loves it and releases it through his
company; Bullet-Proof Software. Where in Japan it becomes a blockbuster hit on
PC and the Nintendo Entertainment System (NES). Although at the time it also
was a Pirated copy.</div>
<div class="MsoNormal" style="text-indent: .5in;">
By 1989 Rogers had met and became
friends with Pajitnov and began working with the Russian Government to secure
legal rights to making a handheld copy of Tetris. After securing them he
licensed them to Nintendo and Gameboys were launched with the Tetris Gameboy
title. Of which I owned myself and logged many, many hours into as a kid. </div>
<div class="MsoNormal" style="text-indent: .5in;">
By 1996 the Tetris Company is
Formed by Henk Rogers and the Original Creator Alexey Pajitnov, who finally
after twelve years saw money from his creation…… Tetris continues on strong
even today…</div>
<div class="MsoNormal" style="text-indent: .5in;">
As early as 1992 research had shown
that playing Tetris improved brain function and efficiency, this was later
supported with better brain imaging technology of the 2000’s.</div>
<div class="MsoNormal" style="text-indent: .5in;">
For those of you who don’t know
Tetris/ Тетрис is properly pronounce Tet-Reese not Tet-Ris, and in the most simplified
explanation is a tile matching puzzle video game. In Tetris one would line up a
series of Tetrominoes (the four elements, special use of Polyomino) and attempt
to clear an entire row within the holding ‘Matrix’ or ‘Well’. A Tetromino is
made up of four equal sized squares. As a Tetromino is a Polyomino it is
related to a familiar game and puzzle piece the Domino. </div>
<div class="MsoNormal" style="text-indent: .5in;">
The original concept of Tetris must
have come to Pajitnov from his love of puzzles and games as well from the Greek
prefix Tetra.</div>
<div class="MsoNormal" style="text-indent: .5in;">
The Tetris pieces have not always
been the same color throughout history although today the standard set by The Tetris
Company are thus: <span style="mso-spacerun: yes;"> </span>The I (or line) piece is
Cyan. The J or (gun pointing) piece is blue. The L (fallen over pointing to the
right drunken L) piece is orange. The O or (giant case of booze) piece is
yellow. The S piece is green. The T piece is purple and the Z piece is red.</div>
<div class="MsoNormal" style="text-indent: .5in;">
The simple puzzle game that Tetris
is has made it addictive with inclusion of its Russian theme, and has been seen
on many, if not all the major consoles of the world be they pirated games or
licensed games or variant games. It is so wide spread that it can be found on
graphing calculators, tablets, not to
forget mobile phones and even more.</div>
<div class="MsoNormal" style="text-indent: .5in;">
For me Tetris has always been a
great game and always worth playing. Due to its simplistic nature it allowed
people who would never consider themselves gamers to game and game in places
where it would not physically be possible. Yes that even includes inside a Burger
King freezer or in the middle of Math Class. You can even play them on planes. <span style="mso-spacerun: yes;"> </span></div>
<div class="MsoNormal" style="text-indent: .5in;">
Unlike many games of today it does
not require the Internet to play or have more than one player to get full enjoyment
out of it. Not to mention it is also one of the things you can play alone without
feeling shame…</div>
<div class="MsoNormal" style="text-indent: .5in;">
So the Next time you think of turning
on your Microsoft system, Nintendo System or Sony System I implore you to
instead play a Tetris on one of the older systems or if you have it on one of
the newer ones play it there instead of anything else…</div>
<div class="MsoNormal">
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Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-72288781292816859862013-06-16T21:40:00.001-04:002013-07-18T13:53:06.014-04:00One Sentence Gaming, Vol 1<div style="text-align: left;">
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<tr><td class="tr-caption" style="text-align: center;">John</td></tr>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1ps-hcKk602JgHtaW7g5TWUrqDgULu4FDVJnyPeotu-VsDh20_ffBT7pNlcETyz0Zp1MIw_1GkgTB6mh2-EDF01Ztdy4NUAvcC_e1LG8sscPwYwthk05_cC7aNEFMXwd_sioc-vr9L_Ot/s1600/OneSentanceGamingTitle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1ps-hcKk602JgHtaW7g5TWUrqDgULu4FDVJnyPeotu-VsDh20_ffBT7pNlcETyz0Zp1MIw_1GkgTB6mh2-EDF01Ztdy4NUAvcC_e1LG8sscPwYwthk05_cC7aNEFMXwd_sioc-vr9L_Ot/s1600/OneSentanceGamingTitle.jpg" height="352" width="640" /></a></div>
<span style="font-size: large;"><span style="font-size: small;">Here at DPG, we try to bring you the absolute best in gaming comedy. Obviously, everything we do is hit or miss, but we strive to achieve for the former.<br /><br /><br />You may have heard of 5 Second Movies. If you haven't, it's a little like it sounds. Reviewers will sum up a movie in 5 or so (with a heavy emphasis on "or so") in the simplest way possible. So, we present to you: One Sentence Gaming. We'll start with some of my personal favorite games. Ready? Go!</span></span></div>
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<span style="font-size: large;"><span style="font-size: small;">1) <u>Final Fantasy IX</u>: Effeminate half monkey-half human hybrid hits on a princess, aggravates a knight, destroys one planet, and saves another.</span></span></div>
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<span style="font-size: large;"><span style="font-size: small;"><br /> 2) <u>The Legend of Zelda: Majora's Mask</u>: Waifish elf falls down pit, gets cursed by a witch doctor, and must become the world's greatest astronaut in three days by learning how to play the ocarina. </span></span><br />
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<span style="font-size: large;"><span style="font-size: small;">3) <u>Steambot Chronicles</u>: An herb becomes friends with other herbs and spices to form a band who can only play five songs, while also saving the world in a mecha-car.<br /><br /> </span></span></div>
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<span style="font-size: large;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVsHANXgrA7Ek8iLTNl4-wbmoBrvPrNPji3oMn2U3HddCH_j8OAIl7Bkh0v4dafCp2CCn0pS4ZDXu9sLRoqeDDfLgEUt3F-uOBMTsaX27SpplE19jYftULG7ZvBr_PxOZsmoWqVZSRXuA/s1600/smb2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVsHANXgrA7Ek8iLTNl4-wbmoBrvPrNPji3oMn2U3HddCH_j8OAIl7Bkh0v4dafCp2CCn0pS4ZDXu9sLRoqeDDfLgEUt3F-uOBMTsaX27SpplE19jYftULG7ZvBr_PxOZsmoWqVZSRXuA/s1600/smb2.jpg" height="160" width="320" /></a></span></span></div>
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<span style="font-size: large;"><span style="font-size: small;">4) <u>Super Mario Bros. 2</u>: Two italian brothers, a midget and a princess are trapped in a dream world and their only way out is to drink potions they dug up from the ground with their only form of self-defence being turnips and onions.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho4CC9yY9FO69Ej0nFTrojWxnghBGonDNWtPA7Abb1gpNHdcLXdK1fhw6kqTK6xN-B-zjWQdDItaPrdIkX46u3cdqCLq6Wa1aFwuZvfILEIQ2Oi8_Cxc84LVaXdopNLT_mtWPf6hjdubk/s1600/dkc.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho4CC9yY9FO69Ej0nFTrojWxnghBGonDNWtPA7Abb1gpNHdcLXdK1fhw6kqTK6xN-B-zjWQdDItaPrdIkX46u3cdqCLq6Wa1aFwuZvfILEIQ2Oi8_Cxc84LVaXdopNLT_mtWPf6hjdubk/s1600/dkc.jpg" /></a></div>
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<span style="font-size: large;"><span style="font-size: small;"><br /> 5) <u>Donkey Kong Country</u>: King Kong and his nephew have all their precious bananas stolen by crocodiles and must enslave the other unwilling animals of the jungle to get them back.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFgHisOlTy_JL8q6-a087CxcZ61yPVDFGedwQjRCF1NvJJMv2zren_7iHQgxJiBAraBppLkkBE-sNAkpa_YqkiTnAzDyLmVFXBCeqmhPfwCq71yAJrtKdDuda4_zGxtB1SPm1UhMRllxM/s1600/sciv.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFgHisOlTy_JL8q6-a087CxcZ61yPVDFGedwQjRCF1NvJJMv2zren_7iHQgxJiBAraBppLkkBE-sNAkpa_YqkiTnAzDyLmVFXBCeqmhPfwCq71yAJrtKdDuda4_zGxtB1SPm1UhMRllxM/s1600/sciv.png" height="200" width="320" /></a></div>
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<span style="font-size: large;"><span style="font-size: small;"><br /> 6) <u>Super Castlevania IV</u>: A vampire hunter named after the electronic game learns how to whip in 8 directions for the first time in his life while encountering a very extreme case of deja vu.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV25K2imhINVZCoYvLZ_xWG2or0mRXHTTSyEdJB93o55QcjeI6-VU_Vjl2l6sgMW9zHCmgK9VyEgnu5jtExbf9ahjblLHBFI1cVyIw2kN6KDKqOTke-GR3XvroDb8uWfw_f0tOCFyo48E/s1600/ae.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV25K2imhINVZCoYvLZ_xWG2or0mRXHTTSyEdJB93o55QcjeI6-VU_Vjl2l6sgMW9zHCmgK9VyEgnu5jtExbf9ahjblLHBFI1cVyIw2kN6KDKqOTke-GR3XvroDb8uWfw_f0tOCFyo48E/s1600/ae.jpg" height="240" width="320" /></a></div>
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<span style="font-size: large;"><span style="font-size: small;"><br /> 7) <u>Ape Escape</u>: An odd hair colored kid has his equally odd hair colored friend brainwashed by monkeys and vies to save him with the power of a teleporting butterfly net.<br /><br /> </span></span></div>
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<span style="font-size: large;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO3eUC72aWo3prpwjpoJxD4jKE_sHOW7LU4oGIySThNyPqe13Q1CrDWUJAacmK90GsyQucgXiMWhx7fXPJPg6sryZPqQAWcJ7I47krs4cA8mv13-g3u9l1tbq31LHGHToQ36_Ci_3rf0Y/s1600/cadh.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO3eUC72aWo3prpwjpoJxD4jKE_sHOW7LU4oGIySThNyPqe13Q1CrDWUJAacmK90GsyQucgXiMWhx7fXPJPg6sryZPqQAWcJ7I47krs4cA8mv13-g3u9l1tbq31LHGHToQ36_Ci_3rf0Y/s1600/cadh.jpg" height="320" width="234" /></a></span></span></div>
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<span style="font-size: large;"><span style="font-size: small;">8) <u>Clash at Demonhead</u>: A silly named extra from Scott Pilgrim must foil a government plot to save his girlfriend with clever acronyms.</span></span></div>
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<span style="font-size: large;"><span style="font-size: small;">9) <u>Sonic CD</u>: A blue hedgehog who always has GOTTA GO FAST must defeat an obese evil genius for the millionth time while avoiding a non-mutual love interest.<br /><br /> </span></span></div>
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<span style="font-size: large;"><span style="font-size: small;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoWoFuiXmGSwpQLk0S2lJk3Foj8Xaq0AyEaIwlwLadB56zeV0M_EOPYJ2WZgT_zhDN-Ip_K8eRNiRCoCezegEyM2RCkfT7OOqkdNy4F8TvisWRAypJHz9CyEuL6EcB0k5emJ4j7Sbrer4/s1600/geye.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoWoFuiXmGSwpQLk0S2lJk3Foj8Xaq0AyEaIwlwLadB56zeV0M_EOPYJ2WZgT_zhDN-Ip_K8eRNiRCoCezegEyM2RCkfT7OOqkdNy4F8TvisWRAypJHz9CyEuL6EcB0k5emJ4j7Sbrer4/s1600/geye.jpg" height="219" width="320" /></a></span></span></div>
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<span style="font-size: large;"><span style="font-size: small;">10) <u>Goldeneye 007</u>: A secret agent must stop his former best friend and avoid the allure of two sexy russian ladies, while pondering if he has seen this exact same scenario in a film once.<br /><br />So there you go. Ten games. Ten sentences. All brief and to the point.</span></span></div>
Anonymoushttp://www.blogger.com/profile/03669197725441084892noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-10509528435723202542013-06-13T21:38:00.000-04:002013-07-18T13:50:25.247-04:00Game Perceptions 1<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
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<tr><td class="tr-caption" style="text-align: center;">B.T.</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDeW60Mlr51-cEaRxPFcZJ9dej3tPgOPCJRXqzBgLq0yUjJA1HcjSA1P-lkx5VECPctJVAWYdU9K60xIDIZQtqZq__MUucEOoqYRNmo5pe8E3Ng8zwgOJITuhZ3p1meVFf-e7-DImKImDM/s1600/John.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDeW60Mlr51-cEaRxPFcZJ9dej3tPgOPCJRXqzBgLq0yUjJA1HcjSA1P-lkx5VECPctJVAWYdU9K60xIDIZQtqZq__MUucEOoqYRNmo5pe8E3Ng8zwgOJITuhZ3p1meVFf-e7-DImKImDM/s1600/John.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">John</td></tr>
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<span style="font-size: x-large;"><span style="font-size: large;">Dynasty Warriors and the Romance of the </span></span><span style="font-size: x-large;"><span style="font-size: large;">Three Kingdoms Series</span></span><br />
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Now don't get us wrong both John and I love, love the Dynasty Warriors (DW) and Romance of the Three Kingdoms (RotTK) games. Even Bart has at least played DW and in all likelihood has heard of RotTK. Most average 'rounded' gamers can say they have played one or the other or both. Some how DW is just a joke to many, many, many people. A rumor has existed that it is such a joke that the North American gaming industry (dependent upon game company) may make their interns play all of the previous Dynasty Warriors Titles to see if they will crack... True or not that is both horrible and hilarious!<br />
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Whatever your experience dealing with the DW or RotTK Games has been they mix action, strategy and history in a manner that can be heavily entertaining or... for a person who doesn't like strategy and history it can be very, very boring... Now we know that you all want to stand up with your hands in the air jumping around like 'you just don't care' and are some kind of mentally lost man/womanchild.<br />
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<i>But B.T. & John/Drunken Procrastinators we don't necessarily "think" history or strategy or action or even hack n' slash games are bad or boring... No!!!!! Just the opposite most of us Sheeple like the same repetitive things over and over...</i><br />
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Such as every action-adventure game, most sequel games or even every side scroller ever...? Where you use the same buttons to attack over and over... against bad guys that are little more than palette swapped enemies.<br />
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<i>Yes!! but THOSE games are MASTERPIECES like Heavenly Sword... or like the old school Metroid or Contra games... We're okay with the same wash and repeat battle processes against palette swapped baddies in those games... </i><br />
<br />
Because in those games unlike in the early DW series, they stop or break up the monotony of said pallete swapped baddies and repetitive button mashing slaughter with breaks in the play or with boss fights. And that makes them fun and have some semblance of replay value.... The earlier DW games left such a bad taste of wash and repeat mouthwash in many players mouths that many don't give the newer games a chance BUT THAT'S A DISCUSSION FOR A LATER DATE...<br />
<br />
You all aren't here to read about that history lesson (Har har har... see what we did there....) You want to read our perceptions... our WTFs and observations on the DW and RotTK Series.<br /><br />
<a name='more'></a><br /><br />
<br />
<span style="font-size: large;">Perception # 1: <u>The Three Kingdoms</u></span><br />
<br />
<br />
When you play DW and even RotTK undoubtedly you play as one of the three main kingdoms: <br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdGtN_MBTOfvBIv_08S3TKqe28kZOCfgg4JRORjR3p3HVGBbW0QHIvGQWFNQ4aByWGsgQ3uiqAjsj4sGUaHS-Um5U3jUjK-_5WomyPEdjklVcB8a5-4uVqgXaPNQg1-HWizub_ceeDYOoL/s1600/ThreeKingdomsDPG.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdGtN_MBTOfvBIv_08S3TKqe28kZOCfgg4JRORjR3p3HVGBbW0QHIvGQWFNQ4aByWGsgQ3uiqAjsj4sGUaHS-Um5U3jUjK-_5WomyPEdjklVcB8a5-4uVqgXaPNQg1-HWizub_ceeDYOoL/s1600/ThreeKingdomsDPG.jpg" height="200" width="151" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Wu/Shu/Wei</td></tr>
</tbody></table>
Which immediately playing any of the history or story modes of these kingdoms you can see their individual underlying themes: Family(Wu)/Benevolence(Shu)/Ambition(Wei)<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfi7dGBgDVk90O9RCkJiQiulNiY_W26nlstIg8_nS6MRhtPL7ysozwkbWx9YoxJNGLBZHq8rsHlcX4_r2Z4Jzk1lOiWjedkBgFzCr3dykAKnmZTrX6L09hTfCHm9jEmecVioxQ_j6v3dP5/s1600/ThreeKingdomsDPG2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfi7dGBgDVk90O9RCkJiQiulNiY_W26nlstIg8_nS6MRhtPL7ysozwkbWx9YoxJNGLBZHq8rsHlcX4_r2Z4Jzk1lOiWjedkBgFzCr3dykAKnmZTrX6L09hTfCHm9jEmecVioxQ_j6v3dP5/s1600/ThreeKingdomsDPG2.jpg" height="200" width="185" /></a></div>
That's all well and good except for the game literally beats you over the head with these themes...<br />
<br />
Liu Bei, Lord of Shu: Blah blah blah blah <b>benevolence</b>... blah <b>benevolence</b> blah?<br />
Zhuge Liang, Prime Minister of Shu: Blah blah blah blah <b>benevolence</b>.<br />
Liu Bei: *nods his head* <b>Benevolence</b>.<br />
<br />
Guan Yu & Zhang Fei: RAGE <b>BENEVOLENCE</b>!!!<br />
Zhao Yun: <b>BENEVOLENCE</b>!!!!!!!!!!!!!!!!!!!<br />
<br />
Meanwhile in the lands of Wei...<br />
<br />
Cao Cao, Lord of Wei: My <b>ambition </b>is to create a land that's under me to end this chaos....<br />
Xiahou Dun: Cousin, what will unifying the land help us accomplish?<br />
Cao Cao: It will help me fulfill my <b>ambition</b>, I must see my <b>ambition</b> completed before I die.<br />
Xiahou Yuan (Cousin to Dun and Cao Cao): Cousins it seems we have a battle ahead of us within this chaos...<br />
Cao Cao: Certainly... to defeat this chaos and end the violence we must make my <b>ambition</b> come true.<br />
<br />
Elsewhere...<br />
<br />
Sun Jian, Lord of Wu: My sons, you must take care of this land of Jing it was our <b>families</b>...<br />
*dies*<br />
<br />
Sun Ce, New Lord of Wu: FATHHHHERRRR NOOOOOO!!!<br />
Everyone: Sun Ce you must be strong for your land....<br />
Sun Ce: No....I must stay strong for my <b>family</b>... you are all my <b>family</b>...<br />
*dies*<br />
<br />
Sun Quan: Father.... Brother.... my<b> family</b>... I'm not worthy, I can't do this alone.<br />
SSX: Your not alone you still have your <b>family</b>, and Father and Brother they are resting but they still watch over you as <b>family</b>...<br />
<br />
...........<br />
<br />
I kid you not...<br />
<br />
While that goes on the kingdoms build up and inevitably they all go to war: Shu vs Wei, Wei vs Wu, Wei vs Shu, Wu vs Shu... and so on and so forth in minor skirmishes. A lot of them end in stalemates except when Wu allied at the time with Shu, attacks Shu and kills the General Guan Yu who was in a campaign against Wei... Guan Yu was the sworn brother (as in a brother from another mother) to Lord Liu Bei is killed and Lord Liu Bei the <b>Benevolent</b> hears that his sworn brother was killed by the immensely <b>family</b> affectionate kingdom of Wu... themes start to change... briefly...<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwrKT_lgrlJWOQ38ayD0rlf6q7bhxcKezCQwOhuXugd3HuQmnIKiv0aZkIVqtJnpVxlzlVlwtyUklKb7nHIVQk_9qaR4imCS-hjjU-3YHpZ-HdMrsystIwX2gY0YlYw5hdykw6uFJ3kmsb/s1600/ThreeKingdomsDPG4.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwrKT_lgrlJWOQ38ayD0rlf6q7bhxcKezCQwOhuXugd3HuQmnIKiv0aZkIVqtJnpVxlzlVlwtyUklKb7nHIVQk_9qaR4imCS-hjjU-3YHpZ-HdMrsystIwX2gY0YlYw5hdykw6uFJ3kmsb/s1600/ThreeKingdomsDPG4.jpg" height="200" width="184" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Family(Wu)/Vengeance(Shu)/Ruthless(Wei)</td></tr>
</tbody></table>
Out of the Three Kingdoms Wu sticks with their '<b>Family</b>' theme, even going so far as to say that killing Guan Yu (which helps Wei more than anything) is to allow their Family to keep existing. Oh by the way Zhang Fei, Lord Liu Bei's other Sworn Brother is killed
by his men and they flee to Wu... Who accepts them without problem... I
am sorry but <span style="font-size: large;">WTF</span> if you're all <b>FAMILY</b> IS IMPORTANT and then your former
ally and friends "<b>family</b>" is murdered by his own officers why would you
accept them in. Most people will point out...<br />
<i>Wait... but they did that because they would have more officers and that way be able to protect their family more...</i><br />
Well yes, but no... as these officers never become anything they
were "no names" (despite having names clearly they just had a generic
officer model in the games), and in history they were just lightly
spoken off solely because they turned traitor and killed the mighty
general Zhang Fei.<br />
Shu understandably starts a war of <b>vengeance</b> which culminates quickly with Shu losing resources and soldiers and leaving Lord Liu Bei sick which he never recovers... <br />
During this time Wei goes through a stage of <b>ruthlessness</b> only to revert to <b>ambition</b> as a theme when Cao Cao's son takes over and Sima Yi is the Prime Minister of Wei. Bear with me we will return to the maps soon enough...<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"> </span></span><span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;">Perception # 2: <u>Generic Messaging in Game</u></span></span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">
In DW its typical to hear or read across the screen somewhere at the
bottom or so a message either solely text or text and audio. Often times
(if you have stuck to the games far enough for these to be so annoying
that you know what they will say when they say it...you deserve an achievement) you will hear the generic banter multiple times in a battle
that you start to quip at it or completely ignore it. And in cases of
ignoring sometimes you forget to read the messages you need to read such
as "Lead Officer needs assistance at once/ is close to Death" </span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;"> Soon as you get that message and if you are on the other side of most maps and you dont have red hare</span>... your fu*ked... <span style="font-size: small;">its
essentially GAME OVER and it happens quite often if they get trapped
by enemies or caught by enemies. And when your not near your leading
general, and generally you never are they have an enemy officer or even
some units of regular soldiers he/she is just sitting by and letting the
enemies just take pot shots that whittle their health with impressive
speed.</span></span></span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><span style="font-size: large;"><span style="font-size: small;">
Lets say that its not the "COME HELP ME I'M HELPLESS AND MY AI
MAKES IT SO I'M WORTHLESS..." message and instead its something just as
annoying or vague...</span></span></span></span><br />
<span style="font-size: large;"> </span><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf_Ey8FqqFig47fR6zOVQB77eZRbE4-ncZRIdwMN7aeOuJAn7OnmaCzfEz0Vm841kEOVGX0Dc34bGHSU7sIpDEpEzNrzCymsjFf-AWOqfp7BXebjjZh-kfmGEYS4jOwgq624MB8FkhgwK-/s1600/hqdefault.jpg" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf_Ey8FqqFig47fR6zOVQB77eZRbE4-ncZRIdwMN7aeOuJAn7OnmaCzfEz0Vm841kEOVGX0Dc34bGHSU7sIpDEpEzNrzCymsjFf-AWOqfp7BXebjjZh-kfmGEYS4jOwgq624MB8FkhgwK-/s1600/hqdefault.jpg" height="268" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: large;"><span style="font-size: small;"> Great! The guards within the STANDARD BASE are in High Spirits!</span></span></td></tr>
</tbody></table>
<span style="font-size: large;"><span style="font-size: small;"> B.T.:
I have played every itteration of DynastyWarriors and at least one of
each of their off shoots like DW: Xtreme Legends, DW: Empires6/7,
Samurai Warriors 2, Warriors Orochi 1&2, DW: Gundam/2/3 YEAH... and
that may explain my own insanity BUT WAIT I still don't know what the
hell HIGH SPIRITS does... it does nothing... As far as I'm concerned i
mean they suck... The soldiers suck I've seen a blob of enemy soldiers
that (means like 5 soldiers per circle on the non detailed mini map)
attack one of my bases and capture it with out the help of an Officer...</span></span><span style="font-size: large;"><span style="font-size: small;"> If the message isn't vague or annoying out right it's probably a message that needn't be stated... </span></span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhurULB11vX9epWddcm-fr4UekV95J5K8NptCbfmBAgKRwq4-zWIgtyTABcM8qy6srAixEUv1oMieHja9v20YP09vhnTxvfYtySrkj57XCvik0ZN4dziShG1t-s-loktri_-YGDbruQUn2w/s1600/606303_20110322_screen006.jpg" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhurULB11vX9epWddcm-fr4UekV95J5K8NptCbfmBAgKRwq4-zWIgtyTABcM8qy6srAixEUv1oMieHja9v20YP09vhnTxvfYtySrkj57XCvik0ZN4dziShG1t-s-loktri_-YGDbruQUn2w/s1600/606303_20110322_screen006.jpg" height="225" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hulao Gate Has been destroyed!</td></tr>
</tbody></table>
<span style="font-size: large;"><span style="font-size: small;">Oh? Hu Lao Gate was destroyed? I didn't know it got destroyed despite it was only I who could have caused it to be destroyed and I just did whatever was required to destroy it... Even just watched a cut scene of it being destroyed... </span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"><br /></span></span>
<span style="font-size: large;"><span style="font-size: small;">
They only other message it could be... is a message after you defeat an
officer... a generic MESSAGE... "Retreating now is not a defeat..."
Funny it just sent a message all over the battlefield that I just
DEFEATED YOU. I love this one... "This defeat is apart of my strategy" I
seriously doubt that...</span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><br /></span></span>
<span style="font-size: large;"><span style="font-size: small;"> </span></span><span style="font-size: large;"><br /></span><br />
<span style="font-size: large;">Perception # 3: <u>Character Portraits and Create-A-Character Models</u></span><br />
<span style="font-size: large;"><br /></span>
<span style="font-size: large;"><span style="font-size: small;"> While this is pretty self explanatory some of the create-a-character models that you could create were severely awkward or just there's no way a person could be that big or wear that much or that little armor. Though that's a major theme/problem with a lot of Create-A-Characters for a lot of games. But no one is ready for this Create-An-Officer Portrait in Romance of the Three Kingdoms 7 for the PS2.... </span></span><br />
<span style="font-size: large;"><span style="font-size: small;"><br /></span></span>
<span style="font-size: large;"><span style="font-size: small;"><br /></span></span>
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhXZsNHgFjVa1CGOCK4FOEFYUxOkiP6jR2M1xtBxu4MTEogJF66eyKMp7AVu5DW651fCRl62O5x75FliA4l38C2QsbG_jguYaqis_0whesbiSZbCKI44Nv0VQ-hTqQQ-haxJ9LxyRA8Rgv/s1600/DalladJelly.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhXZsNHgFjVa1CGOCK4FOEFYUxOkiP6jR2M1xtBxu4MTEogJF66eyKMp7AVu5DW651fCRl62O5x75FliA4l38C2QsbG_jguYaqis_0whesbiSZbCKI44Nv0VQ-hTqQQ-haxJ9LxyRA8Rgv/s1600/DalladJelly.jpg" height="400" width="316" /></a></div>
<br />
BAM! and you're as shocked and confused as this guy and now probably laughing at this point at this possible Portrait... That's right folks you can make an officer in RotTK7 with this handsome charming Face...<br />
<br />
<span style="font-size: large;">Perception # 4: <u>Soldiers</u></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"> Now in DW you expected soldiers and they were certainly there, and this is where DW gets a lot flak. The games the same when it comes to the soldiers especially now in the later part of the ongoing series. In the earlier games they had ranks, weapons, skills, even different armor per region. But now the soldiers are all 'soldiers' they dont have ranks or anything that differs them and they dont have as many weapons for the most part they have swords/spears/swords & shields/bows. But wait what about Cavalry!? Well now the cavalry units, the horses die when you kill the rider so instead of having like say maybe 10 horses standing around they aren't there. Now they streamlined it down to be able to up grade their graphics and the engine itself.</span></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"> In the earlier days of DW you "knew" thousands of soldiers were at the battlefield yet you might only see like 5 soldiers and sometimes you'd be all <span style="font-size: large;">WTF</span> as you're runing around a spot the map says an officer and enemy soldiers are there and you see only trees and grass... yeah okay poor engine <_<...</span></span><br />
<span style="font-size: large;"><span style="font-size: small;"> Though the newer games fixed this, when you download the DLC that has refurbished maps they kept in the poor I'm here.... no I'm not BSing...</span></span><br />
<br />
<br />
<span style="font-size: large;"><span style="font-size: small;"> </span></span><span style="font-size: large;">Perception # 5: <u>The Officers</u></span><br />
<br />
<span style="font-size: large;"><span style="font-size: small;"> The earlier games were bad compared to the new iterations but what was never properly explained was the officers in the former games. When you fought them in say DW3 and defeated them they would run off in the same manner and say something generic. If when you 'kill' soldiers they hit the ground and disappear... and are considered knocked out (which everyone we ever knew considered them to be killed) then why do the officers get up and run off in a cut scene? </span></span><br />
<span style="font-size: large;"><span style="font-size: small;"> Again DW early on when the officers died they just never showed up again... then again sometimes they kept showing up like when you already knew historically Cao Cao had died yet he was at the Wu Zhang Plains...? Yeah.</span></span><br />
<span style="font-size: large;"><span style="font-size: small;"> Later on the DW were more historical as far as story goes and when an officer was suppose to die there was a scene or event, and then they wouldn't show up again story mode wise. Typically after defeating an officer yet it wasn't historically their time to go, they didn't get a cut scene of them running away instead its just a pop up image scroll with text saying typically something generic like "When I return you're the first head I'll seek..."</span></span><br />
<br />
<br />
<span style="font-size: large;">Perception #6: <u>Sima Yi's Obsession of Zhuge Liang</u></span><br />
<br />
<span style="font-size: large;"> <span style="font-size: small;">Yes
we said it... Sima Yi refers in game to Zhuge Liang, especially in the
earlier games as if they are long lost lovers. It's down right creepy.
Enough said...</span></span><br />
<br />
<br />
<br />
<span style="font-size: large;"><span style="font-size: small;">-------------------------------------------------------------------------------------------------------------------------</span></span><br />
<i><span style="font-size: large;"><span style="font-size: small;"><u>Reader</u> has defeated Game Perceptions I!</span></span></i><br />
<span style="font-size: large;"><span style="font-size: small;">-------------------------------------------------------------------------------------------------------------------------</span></span><br />
<span style="font-size: large;"><span style="font-size: small;"> </span> </span><br />
-------------------------------------------------------------------------------------------------------------------------<br />
Game Perceptions: <i>I shall return! Remember that! For yours is the first head I shall seek!</i><br />
<i>------------------------------------------------------------------------------------------------------------------------- </i>Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0tag:blogger.com,1999:blog-8994534302755973658.post-53918516864993175492013-06-12T13:12:00.000-04:002013-06-13T22:52:11.745-04:00In the process of Building<br />
DPGer's are currently in the process of building the blog layout as well as stocking the fridge and cabinet. So bear in mind its going to take a little bit...<br />
<br />
And since we are Procrastinators you can expect this to be finished in a week.... or two...<br />
<br />
Followed by some ""Serious"" Reviews, Rants and any other what have you's....<br />
<br />
<br />
<br />
6/12/13: <br />
<br />
B.T: Currently a Blog Title image is being worked on Her's the general colored in Blog Title.<br />
<br />
John: Check back here later in the following days... or tomorrow...<br />
<br />
(B.T.: I'd say days...)<br />
<br />
....<br />
<br />
6/13/13:<br />
<br />
B.T: A Simple Blog Title Image has been altered and put in place until the Official One is finished.<br />
The first true post has been posted.<br />
Test Session for the Podcast has occurred and went well.<br />
<br />Anonymoushttp://www.blogger.com/profile/17393303454998645040noreply@blogger.com0